This is a good idea but what could happen is people sitting there until the regen kicks in and go mine it ritgh away
What I understand is that currently after the rock regens (which takes time) then the resources (ores and gems) regen based on the existing planet distribution. If this is what you meant. If you meant what they are maybe going to change, he did not say specifically.
Cool, then I just throw a regen bomb everywhere to speed up the process of resources regenning
This is why I seriously hesitated buying this game and itās also why Iāve wondered how the whole resource gathering/crafting game type has excelled over the years. At the end of the day, there is zero point to doing all of this - none. Sure, Iāve had some people tell me itās meditative or itās fun building a castle/house/etc. and it can be. However, the amount of work and grinding you have to put in to do that just gets extremely old and itās gets old quick in my experience. Iāve been playing Boundless for about a week and Iām close to hanging up my controller due to several reasons (least of which is not knowing what in the heck Iām supposed to do to get advanced resources, machines, etc.). The only reason why I took a chance on Boundless was because the thought of being able to travel to different planets for exploration was appealing, but I did not know the game was going to be limited to the handful of planets that are out now. Like No Manās Sky, which I also gave a shot, everything is just about the same everywhere you go and that just takes away from any uniqueness or newness. Every tree is the same, every rock, every creature, etc. I think the developers did an outstanding job on Boundless, itās just going to be one of these games where you either love it or hate it. I donāt quite hate it, but Iām not really loving it either
I thought all terrain would just be the same everywhere until I found a floating island made of nothing but foliage!
Finally!
After the bomb nerf where people just started bombing out more area to get similar results this was the only reasonable conclusion, aside from removing terrain destruction from bombs.
Right, but itās still just foliage right? Thatās my point as No Manās Sky was the same way - everything looked exactly the same no matter where you went.
Thereās only so much you can do with algorithms (currently). Youād need a massiv studio to hand design and populate 42 planets with unique items, scenery, structures, cave systems etc etc. Then that studio would need to be kept on for future planet releases.
I understand, i want a massive universe to explore where everything is different, supports a billion players, travel and transitions are seamless, where we get to board orbital dropships and clean out bug planets shouting out snappy one liners such as āDo you wanna live forever?ā ā¦Thatās my S Troopers fixation setting in.
Anyway, iāve resigned myself to the realization that such a game is decades out.
service guarantees citizenship.
Iām only here for the joint showers
I suggest saving some coin and buying tools from a more experienced player
Way to power through with iron, I couldnāt imagine that, I give you credit, cause that would frustrate me using iron on t5, if you want a gem tool to find diamond at malurialakrib, at altitude 12, my favorite, I will give you one. I love helping fellow players.
Shoot, Iāve done went full power on all machines, let it all expire and went back to almost full power on all machines again at this point
Lol the struggle was real back then, Iām good to go now. Day 1 Year 1 was lit!
If only youād say 200 people! OP wasnāt too far off though.
The struggle was definitely real for sure. Hahahaha
Yeah, but you could sell gold bars for 125c - those days were awesome!