As @monty1 said, what is likely to happen first when the new team is assembled (in about a 6 months or so) would be some work on Boundless’ NPE. How about we come up with ideas that would be compiled in this first post for clarity?
Please post your ideas regarding your early learning experience in Boundless, what you liked, and what you think should be added.
Voiced-tutorial :
A voice maybe attributed to the Sanctum Elder giving you a summarized version of the tutorial.
Can maybe lead to the Sanctum Elder being more involved in the game outside of the NPE.
Upon achieving tasks (like reaching Prestige milestones), the Sanctum Elder could congratulate you.
- Yay
- Meh
- Nay
Pictures :
When possible, instead of text, the tutorial could display pictures along with the text. If the game asks you to craft a beacon, a picture of a beacon and/or a picture of the entry to craft a beacon in the crafting UI could be displayed, to confirm “yes, that’s the thing!”. It’s longer to make, but far more readable.
- Yay
- Meh
- Nay
Unlockable Sanctum Upgrades :
What if the Sanctum started out as an old broken space, and as you make progress in the universe and gain boxes in the Exchange, the Sanctum receives upgrades, such as fun decorative wings to explore, maybe a few secrets to uncover?
Maybe the upgrades could be a quest given by the Sanctum Elder where you have to bring him blocks, and he requests rarer and rarer blocks.
“Wait is that a tease?”
- Yay
- Meh
- Nay
First impressions are the most important :
After the first few minutes of gameplay in the Sanctum,
• Should the player still be teleported in the wild, same as it currently does?
• Or should he be teleported at the Capital City of the world in orbit, and let players handle the influx of new players properly? Or to put it another way, shouldn’t a new player quickly get to see the best builds other players make on Boundless, instead of first having to put crawl in the wild?
• Or should maybe the player be sent in a controlled space where he gets a tutorial custom-made for new players to make sure everybody gets the same experience? Same as the Sanctum, that space would be designed in such a way that you go there only once to learn the basics. Maybe it could be a space IN the Sanctum where the player can (in a limited capacity) dig and build.
- In the wild
- In a Capital City
- In a custom-space
Add a Wooden Grapple Recipe :
- Yay
- Meh
- Nay
Chat System Overhaul :
I think most people will agree the current chat system could use some improvements.
Like… the basics are there, emojis, channels… it’s just horribly presented and inconvenient.
- Yay
- Meh
- Nay