I will admit that I was one of the ones who felt the footfall was totally unfair and I will stand by that. My son and I were one of those who didn’t know about it and were not near a city or settlement that got footfall we lost out bigtime. Because there was a lot of coin from football shops could charge high prices and the players who knew and had placed a plot and beacon in a area that got them a lot of footfall without living there could buy those items, they were happy with the footfall.
Problem was, they nerfed it totally wrong. And I don’t have any idea of what could have been done to make it so that all players could get some footfall, except totally replace it with another source of income. Give more coins with xp, encourage players to do things and the nerfing of the blocks was wrong, I had been going it shouldn’t been able to be used to get skills up so fast to level up, that should be done in a manner that all players can have the ability to level up fast, not just those who do the spamming of rocks.
However, I didn’t think of it from the builder’s perspective and so I can see why they would want and need that. They did stop the taking it all away and increased it for other things, that really helped a lot and I was one that it really helped a lot as I collect plants and boulders to sell. They still need to add it to the wood, I prefer to use wood over stone and do a lot of tree chopping to get sap along with wood for what little building I do.
I don’t care that much for the exoworlds because I’m not that much into mining and the cost of getting there to me is not something I want to spend my limited amount of coins on.
As for trading, I have done that and it was a big help, and I need to do some more, that was my main source of either income or getting the mats I need.
What displeases me more isn’t so much as what is nerfed but what isn’t being added to the game to make it more fun and many mention it but it seems that these requests are being ignored. The same ones that other games have that players enjoy and would add fun to the game are the quests, ruins to explore and find items to sell, gems, and many other items could be added to “treasure chests” that would vary on being found and a timer on how long before it would regen and it would be nice to have it respawn in a random location so players can block it like it is being done in the hot spots for gems. That should be nerfed, in my opinion. Read posts here of how it is unfair, good sites are blocked and allowed by the devs.
Displeased (unhappy) with the limited amount of coins generated by doing the objectives and feats. Displeased (unhappy) with the limit of 100 skill points, having a second page doesn’t help me when I have to leave off something that would let me gather items safer but have to chose between safety and speed. I’d like to have the ability to switch pages without a delay, I could switch to the page that would let me gather items and have the stealth to sneak up and not get the critters ticked off at me. Then switch back when I need to the one that would let me be a hunter and have the skill to hit the critters and not suffer as much damage when they fight back.
I know, too long. sorry And not complaining, just stating what I don’t like. I see complaining as going if you don’t fix that I will leave, I’m not happy so I don’t want to play anymore. I will still continue to play, would just love to see these things changed. I think it would make it better, but I could be wrong in that.