I love the gleambow event. I think it is a fantastic idea and great execution!
There’s 1 big issue for me (and many other players i’ve talked to). If a planet has a group on it, or if it had a group on it recently, the timers become impossible.
Ive spent 2 straight hours on boori, circ and xa frant. I managed to get to 2 meteors. All the others went dormant or i could not find them due to the draw distance on ps4 deciding i should only see fog 2 blocks away frome me.
Just now on xa frant, i followed a meteor. It landed jist in front of me. Gleam! I get to it and the timer has already run out. That was maybe 5 seconds tops.
Thats the closest i got to a meteor in almost 2 hours.
I love this event and i dont mine a challenge/race. But 5 seconds? On a meteor that essentially spawned on the other side of the planet?
Please don’t have the timers go THAT low
Another huge improvement would be to add some kind of tracker to these meteors. PC players can already do this and thus have a HUGE advantage. Us ps4 players can’t, and due to draw distance, not seeing landed-glow etc, have to often guess where to go