So I was messing around on the test server today with the Centraforge since I don’t have the ability to use it on the live servers.
Spawned in some mats and hammers, etc., and started forging up some stuff.
Basically I wanted to see exactly how RNG the entire system is and I’ve got to say that it’s a horrid system.
I would much rather have a forging system where you know exactly what you’re getting for the materials that you’re going to use. If there’s going to be RNG involved I think a less painful way of doing it should be explored.
Instead of having to use a tray to place forging materials in, why can’t we have the entire system reworked to allow us the ability to craft specific items from the Centraforge that you then apply to an item? Kind of like how Path of Exile lets you craft items. This way if someone wants to apply their 200 forging materials of the same kind to get an item with a specific buff, then so be it. It sure would be a lot faster process and feel a lot more rewarding instead of spending 1 hour forging a single tool or weapon to find out it’s garbage.
I think it would clean up the forging process a lot. In fact, I don’t even like the idea of there being negative effects when you’re crafting something. It literately makes no sense. When you spend hours getting all the materials each week to then craft up a handful of hammers to then forge stuff on them, it’s extremely demotivating.
This isn’t a new player or seasoned veteran problem. This is an inherit problem with forging in general as a crafting activity. It’s horrible. RNG is already bad enough with creature drops and I see very little place in it with crafting.
In addition to that, I think dumbing down the forging effects would help out too if the whole process was more simple for every player. It would encourage players to craft their own forged items and that in turn would give them incentive to attend community hunts that some of the guilds host (such as Portal Seekers). This would lend towards higher player activity too.
I think I would play a lot more if I could forge up some decent gem hammers. I think if I could just craft items that I could click and drag over a tool or weapon to apply its effect, it would give a range of that effect, such as 20-60% damage increase, instead of having to wait a couple seconds for some stupid gears to spin to then tell me my hammer is instantly garbage.
There’s so much more left to be desired with the Centraforge. I wish it would get a complete design overhaul and to something way less RNG and incredibly more fun. I shouldn’t have to feel like I am at work again trying to make something just so I can play the game.
Boundless is about having fun. Not being frustrated.