[POLL] - Do you want local universes?

I had actually considered typing the same thing, but at that point while I am sure I might play it, my interest to manage or play on a managed server just isn’t there. Having played on servers managed by the same people playing Ive just seen too much favoritism etc. where someone gives themselves or others items and stuff. Just not my cup of team.

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Exactly this :100: as a game admin too you have rules, and each player is equal and noone is a friend but a player

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In multiplayers Minecraft, I always kept a supply of torches and arrows on hand. Those were the items that ran out quickly.

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How’s does local universe work is it a 1 time payment or is it another monthly payment?

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im really not sure, owning all Universe? generating all planets as you want them to be? making own exos? just expanded creativerse?

i just still have loads to do in game as it is :smiley: i think i might to hop on others local universes to see the planet creativity but its all, if i want to build at others planets i have dozens of sovs to pick :smiley: and now i dont have perma world build :smiley:

i really dont see the local universe purpose?

I don’t think it was any additional cost. Someone more aware like @Xaldafax may can chime in. In this thread you can read about them:

Testing 249: Melee Weapons, Shields and Local Universes! - News / Releases - Boundless Community (playboundless.com)

The only thing the semi interested me with local servers was this:

The ability to network local servers into our own version of what we have now would be pretty cool. SO technically if the main servers did go down, we could technically connect all the local servers possibly.

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This was just a free extension of the game. I’d expect going forward there is no guarantee this wouldn’t become paid content. Obviously the new owners will be very interested in any situation that returns their investment quickly. We are likely not in the same situation where we had a game company that was using outside money to fund a passion project (also used to showcase their game engines) that they hoped could ultimately become profitable.

Anyway, since the DB and Server was designed to be fully hosted by the Devs it had to be reworked.
Once the DB and Server components were redone it would allow anyone to host their own worlds/universe and any allowed person to connect. There was still a requirement to connect back to the core infrastructure (I think long term that might have gone away.) Overall the idea is basically a “sovereign” world but you ran it on your own computer or servers. Since the worlds would be out of control of the devs (meaning could me modded or hacked) it was going to be using the same basics as our creative worlds - a copy of your character that would load when you went through the portal.

This setup is the best scenario to keep the overall game from being fragmented. If you didn’t link the different versions some way then people might never cross paths. You’d have “public world players” and “private world players.” At least this allows people to go and explore, make friends, build, etc.

We know many people left because of various new player experiences or too many people pushing on their lands, etc. A hybrid approach like this helps solve a lot of things because just redoing “new player experience” will not solve the large problems the game has with conflict and other building challenges that plots and footfall create.

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Because an mmo sandcastle building game, will no doubt attract people who wish to knock over someone else’s sandcastle. Such is life at the beach…

Two main things I think it brings (and a bonus they showed in the update).

First, if you don’t have a regular connection to the internet it allows you to still purchase and play what is arguably one of the best voxel building games on the market.

Secondly, it essentially gives an option to have sov planets without having to spend money on paying for a server to host it, it’s just online when you are.

Bonus, they made tech for this update so you could get all the main resources on just 3 planets, allowing biomes of biomes that let you have different atmosphere type protections needed in different areas of the same planet, which allows for say gem mining in one area, and a say level 3 area to build in… I was a big fan of this way of making planets, but i know the community at the time was a little mixed with that idea (saying to keep it out of the public worlds).

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I don’t think the audience for the local universes is the same audience for the MMO. Polling the current player base is not a very effective method of determining the global audience for local universes. Personally, I’m not interested and voted no. I don’t have any complaints about adding them to the game, though, because it is a new revenue stream for supporting the game.

Who would play on these servers? People setting them up for their children. People who want easier content but not full creative mode. People who have trouble playing nice with others.

There is a ton of different reasons why someone might want to play the game in single player or coop mode, and they are valid reasons. Just because people who like MMO’s don’t want to play alone, doesn’t mean there isn’t a huge potential player base who does.

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but we cant transfer resources from local to public and vice versa?

No. As it stands, Local Universes are hosted on your PC and are not part of the main universe.

got it so its like playing minecraft alone but with multiple planets for building, like having 50 own sovs but for free

well it for sure can bring more players into Boundles, if you can freely switch between singleplayer and multiplayer mode just turning on/off internet connection :slight_smile:

You wouldn’t need to switch off the internet connection. You just run local planets - which people can do now by going into the Sanctum under the dev area.

Also this is about much more than just “like playing minecraft.” A HUGE (VERY HUGE) amount of people left because they didn’t like the grind and plot situations on the public universe. We lost a ton of great builders that left. Local universes would have given us the ability for them to stay in a less grindy way and allow all of us to experience those great builds. Boundless was always more of a building game than MMO to many people. Local universes gives everyone the best of both worlds and hurts nothing.

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It’s an odd one really. You have creative worlds for the builder with no restrictions… then you have the local servers where you can technically tweak “some” things IIRC.

If people want to build there’s creative worlds, but I suppose they do cost money…I have yet to visit one in almost 3 years though. I figure, if someone wants me to come see their build on their local server, I doubt I’d go, when a screenshot will be more the sufficient.

So if Apt, Georgio, or Kal-El or some of the other great builders built locally you wouldn’t go to look? Of course you would because those builds are better experienced in person than looking at a picture.

I know like Georgio would stay public… but Kal-El didn’t like the grind and we lost a great builder because of that where a local world would have kept him around likely. Many others left for this reason.

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No offense to any of the great builders at all, but no I wouldn’t. I don’t really do it now even when they are all in the same universe. The only way I’ve really looked at a whole lot of builds are by chance. I happen to go looking for a shop stand and run across a great build or even a person… and then that person gives me a tour. Or, I just happen to see someone on a planet and I run see who it is and come across some interesting builds.

It would be like Kal-El built on a creative sovereign, I don’t know that I’d visit it, but who knows, never say never.

EDIT: I do see many of them in screenshots though… I’ve visited @georgegroeg because of his shops stands and hunts and maybe the occasion candy cane sale.

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Ha. I do appreciate the kind words as always. And I’ll definitely be staying in the normal universe. Also I do enjoy giving people tours and checking out other peoples builds probably some of my favourite things to do when I’m not busy with building in game.

If there was modding in the local universe I could be persuaded to create something there depending on if you could connect to the normal universe. I could see full on dungeon crawler type games being made and other platformer and quests being created too. There’s pros and cons on anything added.
But where we are now with boundless. Any sign of life is a move in the right direction.

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I’m not sure I follow the draw of the local universes. If the servers go down would these be like sovereigns with all the same rules as the greater universe? Or would people be able to do whatever they want like a creative world? And would items and inventory carry over if so?

As they were on the test server I believe. They would basically have the same rules as the normal universe(with some exceptions). Only your not connected to the internet to access the universe you custom build. It would be run on your pc. From there I think other people could be invited to play with you. But it’s in no way connected to the current universe.
You could make a whole universe of your own planets if you had the space/power computer.
You don’t pay for planets you create because they are hosted by you on your computer.

Planets could have regions that were like higher tier planet. For example. You are in a tier one region. And you enter the next region beside it and you start dying because it’s tier 6 and you don’t have the proper protection for that region.
I don’t know if this is exactly how it works. But kind of, if my memory is correct.

If I’m incorrect on any of that I’m sorry. It was so long ago that I’m not 100% sure about the details.

I also don’t have a great computer so I never tried it and I just play on the PlayStation.

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Also, your local universe needs internet access to run which, unfortunately, also means that if the authentication server at monumental goes down, so do all the local universes.

At least, as implemented on the test branch when Wonderstruck was still in charge.

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