Poll : How hard should the highest tier worlds be?

Hard to keep track of the conversation here, but I’ll just throw out this:

We’re constantly developing our the ideas and concepts we share. Often as we progress with a design, like the ‘Tiers’ system, we make changes or decide they’re not right entirely. The previously shared Tiers concept is something we’ve dropped for now, so it may not always be helpful to quote me…!

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