This is a list of purely QoL items that could be implemented for Boundless. Each item comes with a poll for us to vote. A “yes” vote implies you would like either the QoL addition as-is or something very similar. A “no” vote means you would not like this or anything similar to be implemented in Boundless
- Switching skill trees via a keybind (i.e. ALT + CTL/CMD + # = automatically make that skill tree your active one)
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Naming of skill trees (i.e. Make the skill tree real-estate into a drop-down menu as to be able to gracefully show longer names
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Glider/flying/jet pack (see my other thread on this).
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Scaffolding blocks that can be toggled on and off via UI (or perhaps destroyed with a click from UI). This could also be solved via flying/jet pack if that’s going to be a thing
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Chiseling of certain block types to a plane. (i.e. Octigrids being able to be chiseled to the thickness of glass panes)
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Combining of chisels into a single multi-tool (Either truly or arbitrarily. For example, perhaps all the different chisel variations still sit in your inventory as they do today but only one hand slot is needed for chisels as you can cycle through the available chisels. Alternatively, perhaps chisels get their own little inventory but still require multiple hands to use).
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Special inventory section that, when items are placed into it, automatically transfers these items to a designated location. Lots of potential here. Could be powered via oort shards, could be an IRL $$ upgrade for convenience, or could be a “machine” you have to craft and use at your current location.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Ability to have chat window stay up at all times instead of auto-hiding
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Automatically position the chat channel at the end when switching to it as opposed to positioning it at the last unread message (perhaps offer this as a toggle in the Game menu).
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Make the Falling Armour skill a blanket % falling damage reduction. Currently, it does not function as intended if you have any points invested in vitality or otherwise boost your health.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Add multiple slots to the Chrysominter.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Automatic permissions for characters belonging to the same account
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Ability to set any character’s beacon on the same account as your home beacon
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Ability to filter what you actually pick up. Going on a big mining spree but don’t really want the rocks? Filter out rocks so you don’t even pick them up. Yes, I’m aware you can pre-fill your entire inventory with instances of the things you want to do this but it’s just an inconvenience and, well, this is a quality of life list so…
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Container option to turn on/off super stacking based on color. In other words when option is on super stacking is restricted only to matching colors when moving new items into that container.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- On PS4, there are too many ways to release your grapple leading to lots of accidental grapple releases. There should be just one way to do so.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- A spark “battery” or UI mechanism that you can hook up to spark cores and store your spark. That way you can move your cores without losing all your spark or having to crawl your way to the new location by removing and adding one spark core at a time from the beginnng and to the end.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Put a cursor/X/something on the atlas that represents your current position while the atlas is out but not actively being used. For those wondering, the atlas already visually represents things truly when it’s just “out” and in your hand but not being “used” so adding a cursor over the true “middle” of the part facing you should be simple.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Greatly reduce or remove cost for inner-beacon portals (portals that lead to somewhere within the same beacon).
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Ability to determine exactly where your warp location is within your beacon potentially just for you or for anyone with warp permissions to your beacon. This could be a small “platform” you place (invisible or visible) or could be a simple setting in the menus.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters
- Ability to explore the atlas in more detail by being able to spin it in your hand to view its entirety.
- Yes, I’d like this or something very similar
- No, I don’t want this or anything similar
0 voters