Question about oort amalgam

I guess it comes down to either the devs are willing to look at it or it remains pointless to everybody except that one guy.

Why buy two hamburgers that have to be eaten within 3 days when you can have one hamburger that stays fresh for 7?

You’re forgetting that to craft amalgam you’re going to need to use > 3x the shards.

Example:
To craft 300 normal shards worth of amalgam (100 amalgam) you’ll need to use 324 shards. Those 324 shards were worth 4860c (@15c each). You now have 100 amalgam, if you sell those @30c each (2x the shard price) you’ll have 3000c, which is way less than just the shards would’ve sold for and you had to use ichor, spark possibly buy coils too.

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Thanks for clarifying that, I was way off

So I’d have to sell for 3.24x to break even to normal sales. Which would be more expensive for portal users :confused:

@james are you able to confirm this?

Which I guess isn’t terrible for 3x time, but it’s a break even for hunters and a loss for portal users. :confused:

I think it is good. I don’t want players to be encouraged to use the fuel for longer extension. If a becomes inactive I prefer see it close down as fast as possible then that someone stuffed it full the last day the person played and it’s open for an other 6 months ( dramatic example) 2 to 4 weeks is reasonable to let a portal open. If you aren’t on for weeks I don’t think you can be considered an active player and it’s I assume expensive to keep it open. If you want less maintaining then Use a smaller portal xd I mean a 2 oorthshard per hour portal can stay open for 20 days.

I would think it would make more sense for ichor to make oort 10% or more effective, not 10% less effective. It’s still a rare resource that takes a lot of resources to gather.

Would this not be a balanced option?

Basing it on hunter costs (food, tools, brews, portal cost, revives) instead of crafting costs?

@james

Sorry guys, my math is sketchy, if anyone thinks it is viable please add on

The concern with this is that if it’s the most efficient way to fuel portals then minmaxers will feel compelled to only fuel their portals this way. They’ll then feel compelled to grind meteorites on the high level worlds for the mats. This would lead to the feeling of grind.

As configured it was supposed to be an option for higher end players who were doing meteorites on the high level worlds.

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Okay, understandable. What if you increased the # of oort dropped on t7 to encourage t7 hunts for exos so that people get ichor as a by product, and the oort is the primary reason for hunting on t7?

Would this lower the grind feel? By giving more oort for hardest tier and also providing ichor as a secondary element.

Removing metals, fossils, and tech fragments?

This would also I think mitigate costs, but not for sure.

Edit: I’m just trying to brainstorm on what would get people to hunt on t7s, I think this would be a lot of fun

I think one reason no one wants to really use it is because there is no guarantee or consistency of EXO planets = the source. You would also need to be online at the same time that a group decides to hunt on an EXO. That’s a lot of ducks to get in a row. Portals are important. I think people would prefer to use a trustworthy, consistent method - which for now, is plain ole oort shards.

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Level 7 meteorites already drop more Oort + give more XP on completion + give more creature drops + XP.

But it’s up to players if they want to grind meteorites on easy worlds or taken on a harder challenge on harder worlds.

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Oh okay, thanks for the info. I didn’t know they dropped more. Do we have a chart for oort drops for t7?

Last time i soloed one (lvl 2 t7 umbris) I got: 8 oort, 6 meteoric ichor and a single piece of umbris. (took 45 minutes) Not a good investment.

It is true that you get the ichor, but the mobs are op in a way that I could kill 4 t5 mobs instead of 1 t7 of the same level elite and get the same mob loot and xp with far less effort.

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James-san if you introduce a high level fuel that costs fuel it’s just not going to work. No one will invest a lot of time just to save a lesser amount of time on upkeep.

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In my opinion, I think that with the flash club the maintenance of portals should be included, so it would make life easier for many of us and at the same time they would win the flash club out of number, the amalgams of oorrt are not worth anything to me, even if it lasts longer, It is much more laborious to just keep portals, honestly it is not worth it, but it is only my opinion, do not misrepresent what I say

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It was dropped as a side effect of doing the Meteorites. So it came for free.

So Amalgam is supposed to be something that nobody wants to use…?

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I do understand your logic but it does not compute with me, since the required tools to make a t7 hunt viable are locked behind a flexibility of 10.

As it stands it’s a shiny nothing no one pursues. I am sure you ll figure something out ^^

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I’ve been tempted to run an experiment on something and just might do it soon - seems dormants give about 25% of the loot as an active? Exos spawn a TON of meteors in my experience running around them. What I’m tempted to do is, using speed brews, hightail it around one spawning as many as I can, then go clean them up later - see what the dormant haul works out to be for the time put in. Probably nowhere near as good as hunting in a big group but perhaps a good option for solo players - especially ones like me who can barely survive a meteor on a T3. :wink: Don’t get the creature drops from the fighting of course, but do get Oort and all from picking off roadrunners along the way and gathering.

On the subject of-

@cagian had a really good idea in another thread - maybe the range of challenge offered could be broadened. He suggested having low level meteors on T2s - my idea would be, a lv 0 that would sort of serve as training wheels for newer players, or as an accessible option for less-skilled solo types (like yours truly :flushed:). Less loot, but another option, and could serve as a good tutorial.

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It’s supposed to be an option that people can work for if, in portal management, TIME management is the key issue they have, like everyone who begged for it claimed. At least that’s what all their posts have shown since it was introduced. For many, now it seems the cost is the real issue, and it was never time management. people wanted both sides when they were only ever going to get 1.

The option is there if people want it, if people choose not to use it, then they’re choosing which option then prefer most. System seems working as designed.

I do advise going for that, they drops 1-2 meteoric ichor most of the time :3

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I always collect the dorms when I’m running around. I get free seeds, lucent gems, oort, etc. They only give you a couple of items, but they are free so why not? lol I don’t think I’ve been online at the same time as a T7 exo hunt…not sure tho

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