Say this was the only source of red gleam in the entire game, then it’s clearly too limited. I don’t actually mind a player monopolising a location or resource - after all this is what plots do. But there needs to be an alternative for others, either on another world or else where on the same world. I would guess there are more sources of red gleam in the world we just need to find them.
My first thought though is to make sure that when a world is generated it reports the number of different blocks used. If any of are small then we need to change the biome configs. Given there are likely ~1 billion blocks per world I would image we want all counts to be in the many thousands.
Roads - I’m still unsure about roads. Ultimately to protect something it needs to be claimed. (Protect from regen and malice players.) How important are roads outside of player made towns? Players seem to create Portal within worlds. Are roads that important?
Blocking - Maybe the duration of beacon fuel also needs to be linked to prestige?
Don’t really have a great answer to these points at the moment. Keen to hear what everyone thinks.