Tried making pale sepia gleam, which came out cool blue.
I was using a mixture of the two colours to make it, I cancelled the craft a couple of times as it came up as cool blue, so I am almost certain that it was pale sepia in the queue, but still came out the wrong colour.
When mixing colors, things do get iffy sometimes. I spent a good hour or so, a few days ago, trying to figure out how it selects the output color. I was not able to determine how it selects the colors.
Yes I spoke out against this as well. I understand randomizing the color but the icon should, IMO, indicate what will be produced.
It is specifically randomized to stop things like using a ton of white gleam and one black then canceling again and again until you reliably get a load of refined black.
I’ll take a minute, but finding the conversation might be hard, searching james’ post history is never easy.
Just wondering why the devs would go out of their way to stop people from gaming the software in this way, but allow people to continue to use mods to ‘game the game’?
I agree this would save a bit of heartache. It might stop some people who don’t mind random colors from mass crafting ‘scraps’ of stuff but I’m not sure how many people do that anyways.
Actually, you may be surprised to find that just opening and closing the machine interface repeatedly can and will change the predictive colour displayed. The preview does not reflect the final result; just one of however many possibilities based on materials used.
From my own extensive experimentation and experience, I can comfortably assume it is indeed based on a odds percentage of sorts… Very akin to gambling. A loose example: 35 White Gleam +1 Lavender Gleam = 1/36 chance for 50 Refined Lavender Gleam from a mixed mass craft.
This is confirmed by james in the linked thread above. He also mentions this:
This is what I just sort of expected when I was new. I lost some of my first gleams into a batch of cool blue refined, for some reason expecting that output colors would be proportionate to input colors on a single mass craft.
Lucky for me there weren’t any exo or gleambow colors to lose back then