I had exactly the same. Created a portal, trying to open it. Started flashing so I had to break it. The moment I hit the flashing portal with my totem, the game froze and crashed.
After relogging the portal was closed, had to open it again and that time all went fine.
And my portals are bugged too. Recreated them but does not matter. 1 way in works fine, going back you can see where you are supposed to end up, but instead when going through the portal you are flipped backwards. So what you see is not where you end up.
Just started having this issue getting to my home location. I played for a few hours last night and had no issues. Now when I attempt to walk through the portal from Sanctum to my home the game crashes and I get this error:
The hotfix update should also allow everyone to add objectives to their objective logs now. We still need to fix all other objective-related issues (such as being unable to complete some of them).
Did it write a crash dump? I suspect it might not have but if it did can you do the below:-
In %LOCALAPPDATA%\Turbulenz\Boundless\ there should be a crash dump file (*.mdp) that you can email in to boundless@turbulenz.com which will allow us to look in detail.
the furnace is in one of the two furnace objectives, i dont remember which.
stamina regen is in the skills, like the first one at least, i didnāt check the rest.
also, when i mine a block it gains a lot of sideways momentum, instead of popping up, forwards, or backwards, it pops out left or right. meaning it starts floating away. when i was mining a tree recently, i was only able to pick up half the blocks as i was mining, and had to make a few trips down the tree to pick up the blocks that had fallen.
they appear next to me, but then fly away before my hitbox collects them
for me, threat never seems to die down at all. so once i got a little threat and it kept adding up, so many kept spawning near me and attacking i couldnāt get my threat level down.