I’ve tried melting down my iron ore which I assume only needs the one ingredient. Also tried making glue using bone and sap together. I’m using med coal as my fuel but still got nothing
The second paragraph was refering to the first paragraph. Sorry, bad formatting.
As for the Price List tab I can access it, but it is completely empty. Neither the items nor the note “No items to sell”.
Basically, if the first item in the stand inventory is not a smart stack you can add any item, compatible to smart stack with that first item, to the shop stand. If the first item is a smart stack, only items included in that stack are allowed. (It is however fair game to add any stack including those items which also enables the unique items in the new stack to be allowed.)
What I mean with that you are not allowed to add a certain item is that, in your character inventory, the items has a grey instead of white background and you cannot pick them up.
Examples (Each example starts with an empty stand):
Add a single stack of copper to the first slot. You will be able to add anything you can smart-stack with copper.
Add a single stack of copper to the second slot. You will be able to add anything you can smart-stack with copper.
Add a smart stack containing only copper to the first slot. You will only be able to add copper and smart stacks containing copper.
Add a single stack of copper to the second slot. You will be able to add anything you can smart-stack with copper.
Add a smart stack containing only iron to the first slot. You will only be able to add copper, iron and smart stacks that contains either of these…
Add a smart stack of only copper in the first slot. You will only be able to add copper or smart stacks that contains copper.
Add a smart-stack containing copper and iron. You will now be able to add copper, iron and smart stacks that contains either of these.
I’m putting this down as an “issue”, but it isn’t causing me any real problem other than confusion:
I just got 2 levels of the health-regen-per-5-seconds skill, which should give me 20HP/5s. And it does – but sometimes the GUI has a little green “20” floaty, and other times it has a green “40” and a red “-20”.
I can’t spot any obvious triggers for one vs the other. Here’s one with the debug info, but by the time I thought to take it I’d healed up to full already.
If you shift+interact with an object and the interaction is “invalid” (slots full, may not go to machine, etc) the item ends up in the objects physical location. If you remove the furnace, the compact peat will be lying there (after which you just replace the furnace).
However now I see there is another issue. I cannot craft anything in a furnace because it says I do not have the basic receipts but I have clicked and unclicked the skill twice now (after leveling enough to get cleanse points). It still does not work.
We should have fixes for these on the Testing version, which should be pushed to the live version soon.
We have logged the issue about shift-clicking not placing fuel items into the correct slot. The other issue about the item disappearing is more concerning though. How many times has this occurred to you?
The Sanctum will be going through some changes, but does this issue also occur on a world?
Yes. Sometimes even with two blocks that are completely straight, just separated by one block I’ll jump and get shoved inside a block, then be ejected and take 1700 damage.
And several times if i fall from too high on a ramp I just float straight inside of the ramp. Especially if there’s a second ramp that meets it
Stand close to the furnace. Fill the furnance with two item in its inventory slots.
Shift+click on coal, and it will look like it disappears.
(without a long lapse in time) Destroy the furnace. The coal will be there - right where the furnace was.
If you log out or go away it eventually despawns and you don’t get it back. To me it looks like the stack gets placed into the world at the coordinates of the furnace in this scenario.