If i equip a smartstack with 2 tool with different material and the first wear out, it do not equip the other one.
Put a wood hammer in a stack with a stone hammer, with the wood hammer in the first spot.
Use the hammers.
When the wooden hammer wear out, the stone hammer do not equip.
I have to open the inventory and drag the stonehammer to my hand.
This seems to have sorted itself out. In the process of completing the middle objective, the other two pinged. Not sure why, I was nowhere near my beacon But all seems okay now.
Those blocks are called ânatural crystal,â a rare block found in lakes. Theyâve been in-game a while and as far as I can tell theyâve always looked like that. Maybe they donât have a texture?
This is more likely related to the Daily Activity not giving XP at all? You get a fake xp number and after getting real xp by hitting-blocks/crafitng in machinery the old ârealâ value is compared to what you should have now, since you didnât get xp in the first place you âgainâ -(daily-activity) + (real-crafting-xp), the first thing is a really big number the second not so much⌠so this is hard to see? Maybe this only happens with the Daily Activity? Hard to verify since the Daily Experince numbers are not achievable.
Thanks for following up, we will investigate these issues further.
That confirms it. Weâll log a bug.
Thanks for the update, weâll add the information to the database.
As confirmed by @AmandaPan, these are Natural Crystal blocks. After looking into it, it was since decided that we intend to replace this with different types of blocks / items.
Were you carrying out the same actions as before?
Let us know if you get any further issues with other objectives and how they were caused so that we track down whatâs going on.
Go through portal to the characterâs beacon on Munteen
Things go wrong
EDIT: I think it happened again just now. It looks like the daily XP bonus is overwriting the XP from machines when entering the world from the Sanctum. I got two thousand and something from machines and 547 from daily - but they started on the same point on the bar - with the 547 clearly afterwards. I did not record numbers before and after so not sure - will have a look again tomorrow - I think I know what to look for now.
Lol, I put these around mostly to boggle peopleâs minds
Based on @vdragonâs reply, they will soon be a forgotten relic of development. Iâd kinda hoped that one day Iâd log in and they would have beautiful new meshes to show off
We should have fixes for the negative XP and the repeated objectives /feats soon.
Going back to the issue where you said your light disappeared after going through a portal, could you clarify this a bit more? Did you mean the torch flame wasnât rendering at all, or that the torch wasnât lighting up surrounding areas?
Edit: This definitely feels new today? Previously you just needed one mixed stack in the table for it to work right.
EDIT 3: As long as Iâm not trying to put smart stacks into the table it works correctly - I can drag unstacked matching stone into stacked stone in the table:
Nope. Similar to this. It was outside, close to the portal at night - but not triggered by going through it (we were fighting mobs in the surrounding area):