Just some personal feedback. I played for a few hours here and there over the last week and I feel that the meteor event occurs a little too often, at least for a solo player running across the world. If an alternative method of getting Oort was ever introduced I think the market would become overly saturated so I think a slight reduction, maybe 25%, in the occurrence with a slight gain in completed events, maybe 10~15%, would be a better balance. I would not increase dormant rewards.
I look forward to the creature damage increases planned. I think in some ways the events are still easy. On my level 20 alt, specced for hunting mostly, I was able to solo a double meteor event on Munteen. Granted I leveled halfway through and died intentionally to increase hp but kiting and focusing on cuttles didn’t change the process. The reason for my survival was primarily due to being on a hill and trees but the damage still seemed low.
On a side note, an earlier attempt at a meteor that landed near lava made the job fairly easy as mobs with one hit and kited into the lava made it a quick and fairly painless job. If we ever get something like a bucket to carry lava I can see this trivializing the event by placing lava under portals. Not sure if that would be considered broken or smart gameplay. Also should mobs in lava Insta break and loot be destroyed in the event that lava transport becomes an option?
Last bit for me is a question about wildstocks. Should non hostile wildstocks be causing knock back? I didn’t play for a few months and while jumping up a mountain without my grapple a wildstock landed on my head and sent me flying.