Release 184 - Report issues here

I haven’t actually pushed to test it. (too painful to remember that I lost 2 stacks of gems that way) But the times it has happened its usually after making multiple jumps through different portals to get back to Berlyn. So if I am in luck sometimes I get double stacks (only happened 2x, but I have not been able to successfully duplicate it yet. Otherwise I would have flooded the market with gem tools); if I am not I loose it all. Double stacks as in 1 will be on the shelf the other in my inventory, but not very often. Starting yesterday I refrained from putting stuff on the shelf after coming out of the portal until a few mins has passed.

are servers off? cant connect to Therka or any other location within my warp distance

Im in sanctum but portals wouldnt open

EDIT: I managed to open warp to Vulpto now - Therka still not responsive

Therka should be back now.

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It probably have something to do with chat. The inventory pops up when I’m in intense fights or when I swing and run with the grapple. Also sometimes when I’m following and chatting with another player. I suspect that I somehow hit the wrong key. But when I’m in the Inventory when this happens. I just can’t get out.

After the crash occurred, did the game application terminate itself and asked for a crash dump to be submitted after you reloaded the game?

There’s probably some kind of misprediction going on, although it’s not something I’ve seen recently.

Can you check if Continuous Chat is turned on from Game Settings? If so, turn it off and see if you are able to exit the Inventory after you bring up the chat function on screen and entered a few words.

I just started today. Finished the first building missions and unlocked my core skills. Got to either level 7 or 8. Quit game. When I loaded back in everything was wiped. Level 1 again on “build a campfire.” Trying to hold my tongue on a steam review.

EDIT: Devs solved the issue. Positive review forthcoming.

  1. Boundless does not support 8 byte character (Unicode)

Steps to reproduce (on Windows 10 at least):

  1. Find a 8 bbyte character. Easiest way is to goto https://unicode-table.com/, scroll down a bit and find a character.
  2. Get the 4 digit ALT code for this character. On Unicode Table it will be the HTML-code left padded with 0 to 4 digits, so “Latin Small Letter U with Circumflex U+00FB” (which is û) has an HTML code of 251, and the ALT code is 0251. This is just a 4 digit representation of the Unicode number in decimal instead of hexidecmal.
  3. Go to a text box outside of Boundless and enter ALT+ using the right Num Pad. (ALT+0251 for the û) to verify the enters correctly in Windows
  4. Open Boundless and edit a sign, Beacon name, Settlement name, etc. and try to enter the same character (copy and paste does not work). You will get 2 random charactrs instead of the single Unicode character (û becomes û)
  1. Worlds and Settlements are zero indexed inside of “Places”

If you go to Nasharil, it is listed as a “Level 3 Developed Temperate World”, but if you go into Places → Worlds, it is listed as “Level 2 Developed Temperate World”. Planetary Rank for settlements is the same. Settlement is listed as #12 when you walk into it, but it is #11 inside of Places → Settlements

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Of course, many times

If want to launch this game to Chinese Asia market, it must be solved…

We don’t have any plans to support special characters at present, but this is subject to change if the game is going to be localised into different languages.

Thanks for the report, a bug has been logged.

If you have submitted many crash dumps and log files, then we should have them.

Going back to the subject about unstable connections, what is your Chunk Download Rate and Chunk Cache Size set to in your Network Settings? Trying lowering them to see if it makes a difference.

ok, I’ll try

This may be working as intended but placing tools and such in a storage shelf or other container does not prevent the 25% durability loss on death.

Tools had been in a storage shelf for maybe 10-15 seconds before I died and all of the tools I was previously carrying still lost 25% durability. A bit unfortunate when your slingbow breaks while fighting Cuttletrunks and they follow you several hundred meters back to your base.

I can’t reproduce this one. What tools were placed into storage before you lost all health and found out that those in storage had reduced durability?

  • 1x Iron Hammer
  • 3x Iron Shovel
  • 1x Copper Grapple

I had a smart stack of Iron Shovels in my inventory, of which I had only used the first one. Upon respawning, the unused shovels showed a durability loss seemingly consistent with that from the death penalty. My hammer appeared at lowest durability possible before breaking, and copper grapple appeared at around 60% durability.

Because I feel like my previous comment was a bit muddled as to the sequence of events.

  • Meteorite fell and spawned Cuttletrunks
  • Ran back to beacon with Cuttletrunks in pursuit
  • While on low health, I quickly deposited all tools in my inventory at the time (prior to death) into a storage shelf
  • Died ~10-15 seconds after storing tools
  • Spawned back at my base
  • Checked tool durability to find that tools had received the durability death penalty

I will attempt to reproduce it later today.

the only extra information i can give you - i removed my steam friends (from the account in question - because it is an alt only account) - because that account always had the issue where i could not remove steam friends from the list… i thought removing my friends from steam itself would fix it… but the game was open when i removed them from steam… after reloading the game i was able to remove them

PLEASE NOTE - as i say… i was never allowed to remove steam friends from the list (Ever) until i removed them from steam itself and reloaded the game

After farting around with dying and tools and storage shelves for several hours, I have not been able to reproduce my issue. Surprisingly, I didn’t find any active meteorites so I was unable to test dying to Cuttletrunks but I don’t see how they could be the cause of the issue.

just had an unknown crash this game needs to cloase - we have sent a file to microsoft and then on logging back in it sent you a crash dump (as Iamme - can’t remember the official user name for that account though as i have a few name changes since :slight_smile: )

Just performed a trade and noticed that this is a reoccurring issue. The game does not properly trade my offered items to the other party and my screen freezes on the trade page after saying trade completed. The game itself does not freeze as I can see all player actions happening in the background, but any input does not work. Essentially the game transfers all of the other parties items to me but does not transfer my items to the other party. Obviously, this can be abusable if someone finds out how to replicate it.

EDIT: Maybe a second state for the trade in which the server recieves both items before delivery is not implemented?

Did it only happen once or more than once through this particular method?

Additionally, did you re-add the same friends after temporarily removing them from Steam outside of the game?

We should have the crash dump if you selected the option to send it over. Do you remember what you were doing at the time?

Were you doing anything else at the time like chatting during the trade for example?

Actually I do recall having my chat still open during it yes. I can try replicating it tomorrow.

Hi all, is it me or is this a general problem for others. I have 4 of every machine set up to craft, mixer, compactor etc. but when i use all 4 of the same type, at least two of them seem to have problems, like freeze for ages on 0 seconds before i can remove the item or not starting at all or starting quite a few minutes after i get it going. Any help or ideas to solve welcome.

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