Release 186 - Report issues here

If the textures were to somehow take into respect the direction you are chiselling, then we would effectively need 1000’s of extra variations of every block to be able to have versions of the block where every face (many more than 6 with chiselling) can have the texture rotated in a different way. Aka. Just not feasible, not from a data size point of view, or implementation time point of view.

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