Release 211: Empires - Guilds and Messaging++!

Hopped on briefly before work this morning to check out guilds and chat. Love it! In the process of joining all our beacons to our household guild.

Couple suggestions.

I now need to come up with more plot names than before. Our house is 100k prestige so when I aligned it to guild it became a settlement and stopped being “Fig & Sarquat’s Home - Gellis Prime”. Now it’s “Fig & Sarquat’s Home - Unnamed Settlement (Hamlet) - Gellis Prime”. I ported the beacon name to settlement name and don’t really need a beacon name in this case but understand why others would need it. I’d like an option to blank out the beacon name or something.

Similar thing with a Lego-like tutorial I had set up on how to build gleam trees. The prestige was only 7k before so I had to prestige bomb the basement to get it to 10k for footfall, and now it needs two names. In this case I would opt out of beacon name appearing as well.

edit: I tried blanking out the names which gives me something like what I want, but it makes a lot of the UI screens not as useful since they don’t list settlement names.

This is a first-worldy problem, definitely more important concerns being raised in this thread. Just wanted to make note for future thought. The new guild and footfall changes kind of push you towards making everything a settlement and now we need extra names for stuff.

Where is that?

It’s in Gellis Prime just NE of the Portal Seekers hub. There’s currently a gigantic santa dumping out snow in the plot next door. He’s visible from the PS Hub platform, so he’s a good landmark. Name of my build is How-to: Autumn Gleam Tree.

They look like tiny trees but gleam is hidden inside which both illuminates the foliage and provides light. Good for lining roads with a more natural look.

It’s only 3 steps to build but I made the how-to beacon as a proof of concept. I hope to one day be able to sell prefabs or bundles with all the ingredients. So you can show up, learn how to make them, then take home some of your own.

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Does seem to work in other settlements so if ps4 players don’t have access to a debug menu then maybe some friendly pc players can help them out.
I can’t even log on currently so won’t be me for the mo :stuck_out_tongue: but will do it for naught if peeps want help

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New Leyden lost half of it’s prestige, was split in like 5 different settlements, we can’t get it back together. Solved a few spots that could give issues, even removed 1 beacon with 400+ plots and added them to my main beacon, but I keep getting the dreaded bridging issue message on the beacon…

So, fantastic update! So happy I’ve spend 5 hours today trying to fix this stuff and it’s still not. Even spend 40 euros to get more plots still didn’t work. Am out of ideas and fed up. Don’t want to play at the moment…

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Refined gleam is 10 base prestige (see Useful References - #3 by nevir)

But, every beacon has multiple modifiers that can adjust prestige values up and down (which is also why we sometimes see negative prestige):

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  1. Which character did you create the Guild with?
  2. Did you enable the AUTO JOIN option?
  3. Which character joined the Guild second?
  4. Which character talks into the Guild channel?
  1. philelliott
  2. No
  3. Brennor
  4. Brennor (even if I’m on philelliott)
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Well then, I guess I’m back to this thread lol.

A. I don’t have perms to collect coin from my own/main beacon?

B. It seems that when you align an existing settlement to a guild, it becomes unnamed. You have to then rename it. I just aligned my old settlement on Biitula to the Gyosha Syndicate and it became unnamed. Then I renamed the settlement Hueston again. @vdragon @james


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I’m confused, don’t all plots on the border of a settlement automatically fail this test? Does this rule only apply to ‘interior’ plots or something?

ooo! this is a nice and unexpected change!
That, or I missed reading that in the testing release notes

this should be removed right? since we can’t access the F9 menu in this release
OR CAN WE?! :money_mouth_face::exploding_head:

so glad this is finally here. thank you Devs!! :+1:

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Thanks. Frustratingly we can’t reproduce this locally at the moment, but a few people have reported it. We’ll keep searching.

Does leaving and joining the guild again work around it?

James should get a raise.

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I’m super confused right now.

I’m also a little frustrated for the time I invested trying to get this figured out last week and nobody seemed to have the answer or any clear explanation.

I’m also very worried that rather than finally maybe seeing what people mean about earning coin from footfall it now sounds like I can discount the notion of footfall from all but (possibly) one of my builds. And even that build is pathing people onto/across edge plots for the most part.

So the way I understand it, when I can log in again, all but one of my builds will be unable to stand alone. And the one build that does stand alone is purpose built to reject the few coins (hundreds of coins every day!) I’ve been making in footfall.

I’ve created another thread to share my concerns and randomized confusion today if anyone else just wants to post some venting that isn’t really appropriate to this thread:

At this time of day I think it’s tradition for the boss to get the pizzas in

James is the boss, I’m pretty sure.

I an officially voicing my displeasure with the Enriched bonding agent requirement for the new blocks.

This is ridiculous. I’m already going to have to clean out my storage to get enough Vital for a single mass craft, it will put a huge dent on my fossils for the 2200 ancient I need…and then I noticed how much glue it’s going to take.

I’m going to spend hours getting enough sap for 288 freaking glue. (why is there no mass crafting on furnaces?)

And when it’s done? 50. That’s it. Enough to net you 250 of blocks you need hundreds of.

It’s too much. Needing Shadow orbs is bad enough. At the very least, the amount of essence and glue needed needs go down considerably.

I’ve gone from excited to annoyed.

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If these blocks are meant to be endgame blocks then glue should not be an issue as you can get aoe axe’s and farm it easy on low level worlds with a gatherer alt that can 1 shot the wood easy and some worlds have huge trees you can farm and regen.

The essences is a bit much though I agree even though there was very little use for vital essence before but using large fossils does help a lot if you are able to mine where they are located.

I just think they are not meant to be used as a common building block like most other blocks are it seems and that seems a bit off for them as they are just a decorative block right now.

have the same bug, but was able to get the coins. Haven’t checked my shop yet, but it doesn’t have the prestige yet.

Couple of bugs I’ve found:

  1. auto loot chisel doesnt always crack open the dead mob. I have to switch away/back to the tool to get it to.

2. I just levelled up (around level 157) and I didn’t get any cubits after opening the darkmatter box.

Edit. I’ve just come out of the exchange, and back in and cubits now showing correctly