Release 211 - Known Issues

I’m not aware of any issues here. (It’s possible @vdragon is.)

If there was a problem with crafting as you describe I would expect to hear many players complaining.

I don’t understand the problem here. Can you share the exact coordinates of the problem and beacons?

If beacons are not merging then:

  1. They don’t have the same alignment, or
  2. They’re not actually touching, or
  3. If you’re using the Settlement Debug Visualisation it can take 1 minute to refresh the settlement alignment.
  4. Or a beacon is splitting via a road.

I re-plotted the mall so that everything falls under Gyosha City - Gyosha Syndicate (City). There is now one beacon & one guild (if people want to join/align). It seems the Guild has created it’s own settlement? and that’s competing with my own main settlement: Gyosha Syndicate.

I would prefer one city name, one settlement name (besides neighbors’ settlements), and one guild name. I do appreciate your help though, thank you so much :+1::facepunch:

The settlement with 4.1m prestige has all its beacons (or just the one beacon) aligned with your Guild. That settlement is part of a bigger settlement (which you or the Guild are probably the warden of) in which not all the beacons are aligned with your Guild. I’m pretty sure it’s working as expected.

You can rename the smaller settlement to whatever you want. I’m in a similar situation, I have Endor in the settlement of Greater Endor. I’m the warden of Endor and my Guild is the warden of Greater Endor, though in reality I’m the warden of both. There is one beacon in Greater Endor that I don’t own (Ultima planetary portal) and which isn’t aligned with my guild. All the Guild aligned beacons make one settlement, Endor, and they are part of a larger settlement which include them and the beacon owned by Ultima which isn’t aligned (Greater Endor).

You could consider having your Primary Guild (Syndicate) and it can handle city streets + guild hall, then have a secondary Guild (Mall) that is just the Mall proper. You don’t need buffs in the Mall guild since its just for identity, therefore no one should need to have it as Primary.

There is only one beacon for the mall & it’s aligned to the guild. One guild. Gyosha Syndicate [TGS] is the name of the guild, which has also become warden.


You own one beacon in Gyosha Mall, which is Gyosha City. Currently there are 42 other beacons in Gyosha Mall which are aligned with your Guild, together these 43 beacons make up Gyosha Mall. However, 215 beacons make up Gyosha Syndicate, there are 172 beacons in Gyosha Syndicate which are not aligned with your Guild. These 172 plus the 43 Guild aligned beacons of Gyosha Mall make up the larger settlement of Gyosha Syndicate. The Guild owns the highest amount of prestige in Gyosha Syndicate so it is the warden. You are the director of the guild so you can rename both settlements. That’s how I read it anyway.

Yup, I was just hoping to get everything under one name…aside from the individual beacons/settlements that would prefer not to join. But it’s all good :+1:

You should be able to rename the guild settlement to the same name as the main settlement. I think you can click on the bar in your screenshot to expand details and there’s a rename button there (as long as you have the permission to do so within your guild). That or maybe you do it from the guild book, I can’t remember exactly.

There was one of two of the places I couldn’t put the name I wanted…I think it was too similar. I think I got it sorted out for the most part. Thanks everyone for the input :+1:

Updated OP with details of fixes for Footfall and Guild Chat today.

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Hex? I like! :slight_smile:

I’m trying to hide my shame that I’ve needed to post 10 updates!!

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In all my years of gaming, I’ve never known a game to be bug free after a major update. No shame need be felt. :slight_smile:

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That didn’t take long!

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Yea that was pretty quick after the update I ran into that huh

Having issue with Guild Controlled Beacons. We are not able to change the Settlement name any more. Seems that only the Owner of the beacon can set the Settlement name, even though it is fully guild controlled.
We were able to change the Guild Controlled Beacons Settlement name in 210, but not able to in 211.

What permissions do you currently have?

I am gonna talk for him since we are from the same Guild and have same permission. We have the director permission in the faction that the beacons are aligned to. Like he said we were used to be able to change the settlement name for the controlled beacon before patch 211. Now only the beacon owner can do it.

Yep - this is broken and needs fixing.

Hi @Dumaru,

We couldn’t reproduce this issue on our end now, so would you be able to check this again with the current update that was released?