so,
i just logged into boundless to find the Titanium Seam which was the main factor in choosing where I set my beacon machines and build my little base… Has not regenerated back to the titanium that was there. Now its rock.
Im sorry, but remind me… what is the point of a world regen if the only thing it does is present players with negative experiences. You lose your construction that isnt beaconized and you can only farm an resource from a particular location Once.
This makes no sense. Id rather the world DIDNT regen at all than have it regen totally different blocks than were there originally.
This means the Gold and Silver seams my other two beacons are near have likely regenerated into just random plain boring useless (to me right now) blocks. This means there is no way to place a beacon and have a mine of your own to reliably farm.
Here is my Suggestion. Blocks within say, 250 Blocks of a beacon will regen back to their original state. This way we can Locate and have actual ‘mines’. Where we repeatedly ‘mine’ for ores that are reliably there.
Blocks in excess of 250 squares away from a beacon but no more than 500 will not regenerate.
Blocks in excess of 1000 (or some other better number) from a beacon will regenerate to random blocks.
Here is suggestion two. Two types of beacons. Regen and non-regen.
Regen beacons will allow the same blocks to regenerate time after time after time as long as its within that beacon. The non-regen will work as is.
Regen beacons should be the size of regular beacons. Non-regen beacon plot size should be doubled.