Roadmap: Special Exoworlds and Farming!


#81

My biggest concern with temp worlds is that I will never get to enjoy them.

Because of the time I play, I miss EVERYTHING.

I’m really going to hate it if I never get any of the limited time stuff besides rock. (I even see the trees being farmed away real quick.)

As for regions, multiple worlds at once is just silly. I see it more likely that they will cycle through the regions.

Hopefully they rotate the drop time as well. (Hook a fella up with a 10pm Pacific drop, huh?)


#82

Regen bombs will work, so you wouldn’t miss out on everything.

But I get your concern, I guess the devs will have taken all this into consideration and try to even it out a bit.

However, I do see these designed to be limited resource areas, and if everyone was able to get all the resources with ease, they would be kinda pointless!


#83

Well after these updates farming and Exoworlds and hunter which are great btw, I would like the melee weapons and some advanced skills to train of some kind as I mentioned in my post before :P.


#84

I feel your pain, my work day with commute is 14 hours on average. Add in sleep and I will probably miss out on many temp worlds.


#85

You have time to sleep!!! :exploding_head:


#86

About 4 hours a night and on the bus to and from work lol.


#87

I’m lucky, I usually get about 5 hours sleep at night, …i can’t sleep going to and from work though… people beebing their horns at me when i stop at traffic lights keep waking me up :sleeping::hushed:


#88

Personally, I’m being patient about it, but it is definately one of those topics seemingly not talked about a lot, if at all. I’ve been gone a while and surprised I’m not just the odd ball out in this from being away from the game. lol

Still, I do realise that bringing in 30 or 40 new planets is not a small task.


#89

@james since there will be no natural regeneration, I guessing regeneration bombs won’t work/ won’t travel to these planets?


#90

Unnecessary dev tag. They have answered this.
Regen bombs will work on exo worlds but not for ores like blink, darkmatter, rift but will work for gleam.


#91

I was thinking that a security force field type door might work/ be cool.


#92

to add to your comment maybe add a search feature in the ui


#93

If you read the thread I linked about UI rework, at the end of it, James posted that a crafting UI rework has been in the works for months already, and there’s at least one picture to showcase it. There’s a seach feature and an option to choose how the UI is displayed. It basically is everything I asked in said thread and more. ^^


#94

Regen bombs will work.

It’s the automatic regenerations and resource redistribution that we’re choosing to disable. It’s an idea to make the worlds different and special and more interesting.


#95

A few people want to know if we will have permanent t7 and 8 planets. Or will they all be temp.


#96


#97

@james

For farming does it need sunlight or can it be done underground?


#98

How long do these Exo planets last?

Will they be here for a standard number of days? Or will regeneration and extermination be dictated by a fluid variable such as percent mined or percent of resources left?

Are we talking 3-5 days? or 7-12 days? or hours??
What kind of mad rush do I need to prepare for?

BAHHHH Whatever it is… Thanks Wonderstruck for your ever persistent hard work, and for quieting some of those requests for a roadmap!


#99

Two questions:

  1. This placeable lava and water, will it have the same physics as world generated blocks of the same type? i.e spilling over solid blocks like a waterfall

  2. Will the placeable lava damage players the same way world generated lava does?


#100

@james When obtaining water/lava, assuming we still use an empty bucket to acquire the water/lava, will the action of taking the water/lava to be the same as destroying the source block?