Yes please, this has been the biggest gripe with learning new things from the in-game sources, and when you have a fully specced crafter the crafting lists are annoying too. The quick filters aren’t enough imo. I remember a concept from a while ago which looked really promising if also implemented in the knowledge UI Let’s take a page from modded Minecraft: NotEnoughItems Boundless GUI suggestion
Oh and the knowledge might be better if it wasn’t tied to skills, some resources are hidden to you until you can actually do it. It creates a weird situation where if you hear about an item on the forums or from someone in-game, you have no idea what you need (skills nor resources) to actually make it. That forces you to abandon the in-game “wiki” for an outside source, maybe not ideal?