Seems like a lot of old timers and regulars are quitting?

Nothing to stop you from organizing something like that on what used to be the official wiki. Go wild.

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What I’m seeing here is a lot of reasons people currently aren’t playing, but not so much quitting forever. Let’s not forget that while the content in the game hasn’t been updated in a while, the sovs update and this next one are easily the two biggest game-changing updates since the beginning.

I’m beginning to think this is more important than we’ve collectively realized over the years. It seems like people on the outside looking in reference the steam active player numbers a lot, and those looking for MMO’s in particular might go straight to those stats.

As Paka mentioned, recommending the game to people right now leaves you with a bit of a moral quandary because of the possibility that the MMO goes away. Marketing (even P2P) after single player is available will be a lot easier, since expectations are much much lower.

We could see a rise in active players, whether in the MMO or not, that would spur more sales and returning players and could inadvertently boost the MMO. I already told 5 people I’m going to buy them the game when the update hits.

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Might make a new thread about this, but I really think we should get some life back into the Reddit sub. We have so many great screenshots and videos that could be posted there and the Reddit demographic is packed with people who would love Boundless. The Minecraft sub is one of the biggest ones.

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Please remember, though, that the single player mode has phone-home DRM built in. Meaning that if the Wonderstruck/Turbulenz/Larian/whatever servers suddenly go offline, single player is disabled as well.

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I straight up did not know that. Honestly that makes me less worried that the game is going to shut down then. Thought it might have been the backup plan to keeping the MMO alive.

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I view this is a giant red flag that will drive a lot of potential single player people away, but I guess it’s a common enough thing most people aren’t too worried.

When I brought it up, the discussion got derailed by an incorrect belief that Minecraft can’t be played offline and then the thread moved on.

This does mean that you won’t be able to use local single player as a fallback when steam auth is down on Tuesdays etc as well.

Anyway, you’re right that it’s an indicator that they don’t intend for local universes to be an exit strategy.

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Sooooooo if I plot very large area in Cookie Kingdom you can build something with out wasting plots Boop

And I hardly see anyone build on Houchus me no neighbor citys yet

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Well if it does go the way we are all scared it is, some of us are working on ways to keep it alive or in some respect reboot it completely. Some of us are too determined to keep it going either way :smiley: The question is would the community support it after all of the debauchery around Boundless because depending on how they leave it in the end we may have to develop it from scratch, but if it is then there are those of us that would bend over backwards to keep it alive! If the support was there.

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You need any help? :slight_smile:

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Here is my two cents … and it can be taken with a grain of salt as I have only been playing since January of this year… I’m AzureHunter/RedBound/GreenBound in game in case you didn’t recognize me.

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As of today, I have invested an insane amount of hours…

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So I for one am not bored, the lack of content updates while disheartening hasn’t put a damper on anything for me or my willingness to play the game just as consistently as I do now. It’s fun and there are enough community events that are just fun for me. I try to go on as many hunts as I can which can be fun … and if they aren’t I make them fun … I go on a number of Tesseract hunts and Gleambow hunts … I also gather and do meteors solo while gathering … I also have been trying to run a few shops, build a very LARGE color storage … I just built my first official “base of operations” for myself and god help me I started getting into forging … (FU RNG).

I also do so many other things I don’t see an end to it, but I have said it at least 50 times on the forums that while touted as an MMO it’s still a sandbox and a sandbox will ALWAYS be what you make it. If you are depending on development to make the game better for you in the end you will blow through any new content in a week to a month and be gone yet again.

What I would like to see is those of us that are playing to continue doing our hunts maybe get some community builds going again and if some community builds are happening and I am not aware of it send me the info I’m game to help out … I for one am sad that people are leaving, but I think overall maybe those people are just bored with the game and just want something new.

While I do know you will/may be back when the update rolls in, I only hope you aren’t the first to roll right back out when you get bored again. Playing a game that you enjoy and then getting bored with it and then expecting an update to change everything for you probably isn’t going to be the fix you are looking for. I do however hope it brings you back to stay…I’ll keep my fingers crossed.

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I agree it is hard to recommend the game to people at this point due to lack of communication from the devs.

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This stuff really needs to stop happening. It is annoying for legitimate users and dosen’t really hinder non-legitimate users,

This kind of DRM encourages people to crack and use cracked games and programs because it removes the annoying aspect.

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@DKPuncherello Maybe recommending the game and growing the player base could put some things into gear … because obviously the opposite is happening and not working.

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As far as I know it’s not ever been advertised as “offline” in any way, I’m not sure if they (the devs/marketing) have used the term “single player” either, honestly.

They’re just privately hosted worlds, still a part of the MMO.

We can’t just kick the whole PSN to the curb apparently, either. So, while the worlds are privately hosted, they still interoperate (to whatever extent) with the existing discovery and other services, and players on both platforms need some sort of a central lobby or whatever to meet up and connect to them.

Bluntly - I haven’t dug into the back end much, I’m not too interested in it. But I did want to point out that there are other aspects of the “phone home” functionality besides simply blocking unauthorized users.

I could understand the upset if it was a standalone property and they added some DRM with a self-hosted version. But in this case I think it’s more a matter of leaving that stuff on than it is about developing it. The game is already fully integrated with two services that require and/or provide a lot of that anyways.

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right here

they use the term single player a few times for whatever that is worth.

“The option to host a Local Universe on PC is the foundation for a shared local and/or single player experience”


“The primary purpose of adding an offline experience is to open the game up to potential players who have overlooked the game as they don’t want an online-only or MMO-only game.”

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I have no need for it, but I will definitely look into making a phone-home bypass for this as soon as possible. Others in the community will probably beat me to it(more time and more closely applicable skills), but this is one thing I want to get behind.

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All right well thanks for doing the digging then @Trundamere It’s no real difference if it’s a matter of intent or just loose semantics when it’s coming from the source.

Privately hosted MMO, single player, and “offline” all bring their separate (but overlapping) requirements and expectations to the table.

I’ll go back to staying out of this as I have no current intention to host, or play solo/offline :blush:

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I’ve said it like a dozen times now but I’ll say it one more time. The game is dead. They have moved on. We will eventually get 249 out the door but then that’s it. The game isn’t lucrative for them. They’re seeing much greater financial returns working on BG3.

Boundless had a good run but it’s unfortunately time.

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They say stuff like that about games all the time, espcially ARK; ARK is still going…

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Let me be clear. I’m not saying that they’re going to shut down the servers. What I’m saying is that this is what the game is at this point. It’s done. Finished. No more updates after 249. If you like Boundless as it currently is, then by all means enjoy it. If you, like me, are still waiting for stuff they promised for 1.0 launch, have 2000+ hours sunk into the game and are tired of the lack of updates then we’re done with it all.

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