Huh? If one checks SteamDB and considers there are a little less than 20,000 owners at roughly $30 US per copy sold, that comes to $600,000 US. Take Valve’s cut off (10% if I’m not mistaken), that’s $540,000. Now divide that by what, 10 developers, that’s $54,000 annual salary each for one year. They’ve been working on this game, in it’s current iteration on Steam since 2014. I don’t see much possibility for greed. Granted I’m have no inside knowledge, and my figures are all very roughly acquired, but nevertheless, nobody has “struck it rich” from this game by any stretch.
I fully support this dev team in their approach and delivery of features and content thus far. Yes, always room for improvement, but I’ve no doubt the commitment is there to deliver and please. Games take time to develop, even for AAA studios with virtually limitless resources. IMHO, and respectfully, your statement KKsGrandma holds water about as well as a colander.