They changed the way the language string are used ingame. People need to rework the mods so it can work again.
A better way to sort is now:
Fill a single plot beacon with chests
Put all your stuff in the chests
Now everything is sorted by color (and more)!
will have to give that go. but probably doesn’t help my shop sorting
Yeah - helps a little at least.
Honestly I would sort your shop by color not number. Way easier. It looks nice too.
Check out Van Goo’s Paints (you’ve probably seen though)
Its easier for the customer to look by color name than numbers.
What i did for my personal storage is that i sorted by color name then for each color name by their shades.
i think i have seen it. Probably would work if i rebuilt my warehouse.
no way, seriously? holy cow i have to try this… i’m expanding my workshop a plot in each direction to put color building stuff in a color ring outside the second ring of mats that get processed and small walls with various ambitions & mixes & sortmes on it that gets accessed a lot… i sooooo want to make a groovy stored-by-color thing so i don’t immediately regret scrambling my sort-by-type-and-how-much uninspiring setup now. i was sposed to just sell the stuff but want to build stuff
where is it?
Mall spot f0 @Solgato
If this could be added as an option to all inventory/storage screens, I might be tempted to start playing again, rather than just forum lurking!
Yeah when a store has them by number I need to look up the number somewhere first. So not handy.
I have my sorted colour storage sorted by name, so does my concrete shop.
Though for goo I’ve been thinking to start sorting by base colour name, so all reds together, etc.
Also about this mod when it still worked, it could also be annoying since you could not use the named colours any more in signs without also adding the number!
I tried running the code on the english.json file in my game’s directory. I was able to change the english.json file to add the numbers to each string, but when I load the game it does not appear to be used. I noticed that the game now has an english.msgpack file which I do not think was there before. I think the game is now loading from this new file and the other file is just kept as a legacy. You can even delete the english.json (Make a copy first) and the game loads just fine.The msgpack files are compressed and a lot more difficult to work with.
You can unpack them and then repack. Did that for a bunch of changes I made in creative mode…
Any utils to recommend for unpack?
Awesome! Thanks a lot
it seems that the colours are not in those files anymore. they are in a dat file. Any tools/libs to edit those?
The dat file is a binary file. I spent some time to understand it and modified it to have numbers again.
The post with the modified file:
Currently working on documenting all my findings as my time allows.
Has the last patch killed this mod again? or is it just me?
There is a topic for this mod in the Modding section to prevent searching through posts.
I am putting the new versions there as the game updates.
Patches with language changes always reset the changes and a new file is required to get numbers and the new names.