I’m waiting to see how this works out. My main base is all wood and foliage, and it looks like both might receive a ‘relative’ boost.
I do have some timber and refined wood, but mostly it’s all structurally refined wood. I’ve a mix of colors of the same type of block and I’m not sure how much of a difference that will make.
The new rules will develop some predominant styles though, in my opinion.
It’s not just that people are going to min/max for the algorithm, which they will. I think that the more there is discussion of, and attention to the system the more it will affect people’s decisions.
It will also cause some people to build against the ‘rules’ for the sake of it. Now that it’s not branded as a prestige grab or gaming the system so much I might finally build that gleam tower I always wanted.
I love glowing rocks.
I think it’s going to be like a reverse-ai experiment. The system parameters will change and the people will slowly evolve over to reflect the new direction. It would be awesome to have a world viewer with flight and time-lapse.
The hard cap on meshes puts a stop to this pretty quickly. People have enough problems just getting their build functional sometimes.
The current system uses multipliers to avoid spamming blocks. Adding empty plots to my build actually increases my prestige. Since the new system is even more dependent on multipliers, I wouldn’t expect this to be a real issue.
I think that prestige is going to be noticeably affected by a larger variety of things, rather than just quality of blocks. Personally.