I’m very aware of the problems lower level players are facing with the spitters, and I’m all for lowering their hp and damage.
Just that a general nerf was requested, while lowering values on spitters hp and damage for tiers 1 and 2 will benefit the player experience greatly, it isn’t the only way to make them more manageable, we could increase the players starting hp and damage, making them not only more viable vs spitters, also versus other creatures. We could also see the new ai the devs have been working on, improve the experience greatly.
If I didn’t make it evident enough in my post, I’m completely behind lowering their values until the new ai patch comes, after said patch it will be time to be evaluated and modified after the community feedback.
Again, here we’re talking about nerfing spitters in general, I agree with nerfing spitters on starter planets, but also making them harder on ring and moon worlds will be a great choice, maybe not by increasing their values, but by seeing the new ai take place.