Rights reverting to the IP holder means that the devs are free to do what they want.
The pure speculation within me says that this feels like something that has been done intentionally.
Like … if you don’t keep re-publishing a comic book, the rights revert to the creators (that’s a horrible mangling of the truth, but bare with me) … so my thinking here is that if they didn’t make any changes to the game, and Square didn’t either … then the rights revert to the the team here.
Obviously nothing is that cut and dried, but I’m sure it was all mutual, and the only way to revert it out.
I’m of the optimistic thought that this means only good things for Boundless.
I’d be curious to see if @james will FINALLY say something important about the future of the game.
'Cause I’m sorry, but him only chiming in after 3 months of silence to tell someone his world is live is almost insulting when you know he knows people are getting desperate for actual news about the status of the game, down here.
Now, for better or worse, Boundless isn’t tied to Square Enix anymore, so from now on, if James keeps ghosting us, we’ll know it won’t have ANYTHING to do with them.
Yup I agree those are certainly viable. I think if the update was viable it would have been released. There is some reason he hasn’t otherwise he darn well would have - their policy was always to release something if they could and to cut parts of the update out if they could. They haven’t done this so there is a clear reason.
Right now this is where I am at:
What they’ve been communicating is clear - BG3 impacted their time line severely and when that is done they will be able to shift a resource back to Boundless or as Covid kind of disappears they are finally able to get that focused headcount they want on the game.
We still have the Sony deal (which I have no data on when that agreement expires). So until that is cleared up I’m not sure how things move forward unless the financials do sink the boat. But, I agree with Vex that now that SE is out of the picture at least money is directly flowing to them. Additionally, in EA they used a lot of outside development with other companies to fund the game. So they could go back to that.
I guess the financials will only prove out over the next few months… either they sink or swim. I for one, will just continue to play and enjoy every moment I can since that is what is important to me… I’ll pray for an update and that they do get the “at home universe” working fully so the game could go away from perm planets and still survive…
So I am not sure how it works that BG3 being complete has anything to do with Boundless development picking up unless James is going to do this in his spare time. Most of the rest of the former Wonderstruck team also work directly for Larian UK. So unless they quit and rejoin Wonderstruck there are no resources to shift around.
Last I heard, he never said they would “shift back to Boundless”, that’s what WE’ve been hoping they’d do.
I mean, how many devs from the original Wonderstruck team are still around to work on the game?
Thanks for clarifying. I have never been happy about their lack and stated it many times pretty clearly in the forum. I agree clarify and transparency would have been better through all of this especially since it was causing people to leave. If I was able to talk to James right now I would be saying that the total silence was a mistake.
As I said I talked a lot with him via voice and we discussed how they approach stuff and what he thinks and believes and how he makes his decision. So I felt I knew him well in this regard. Once I saw in the beginning of all of this how they approached “communication” I was willing to accept their decision. This is because it is THEIR decision and whether I agree with it or not, they have their reasons for it. Nothing was going to be said in the forum that was going to sway him – there is too much history here on how the community responds to posts and how the developers approach things.
So for me complaining about it was just adding toxic noise and driving people away. Instead of felt, keeping people enjoying the game was best for it until the Devs started being active again (if ever). People can certainly share their disappointment and I won’t say that is wrong - I was just trying to advice people that it wasn’t really going to help change things as I saw it.
That I didn’t have a permanent job (granted, I’m pretty unemployable) or that I also have my own company?
I mean … I did sweet eff all with my company whilst I had the permanent job. Quite rightly, I wasn’t going to take another contract whilst concentrating fully on my main job … that would be sheer craziness.
I disagree with the conclusion trying to be made that James and the former Wonderstruck team are working two jobs. It is something you have done and I am sure here are others, but most of the people I know in software development would not have the time for two full time jobs. And if James and team were working two fulltime jobs, why is the release still on hold?
I mean, if 249 hasn’t been out yet, I’m guessing it’s because their team is missing a bunch of skills required to finish a part of the job.
Square Enix being out ain’t gonna change that magically.
LOL. At one point SOE was sold/changed to Daybreak or whatever it was back then and there was this ITTY BITTY statue people who had attended SOELIVE that year received. Like the name of the actual convention was SOELIVE and within the hour of the announcement, that teeny tiny no harm to anyone stature had new graphics. I was like whoa…that’s quite the purge.
Why is that relevant to what I was saying. Stop trying to read into things and make this a “right or wrong” argument or “I know more than you”.
James already said they were trying to “find time to do the update” so clearly it is “during their free time” or at best time that they can charge to the old company. Additionally, he already shared that due to Covid he is having a hard time finding resources. So clearly he is trying to “hire someone” in a more permanent or project based fashion.
At the end of the day, James could be done with the game and just waiting for the Sony deal to end so he can shut everything down. I don’t care because I don’t need to be right about any of this. All I am focused on is playing the game with the last few people that try to find ENJOYMENT from what we have instead of just complaining all the time about the lack of communication and bad decisions by SE and Wonderstruck and Sony for that matter.
I’ve gotten over my disappointment that they decided to take the actions they have over this last year or two unlike many here that keep trying to ramp up the noise and blame someone we all know didn’t handle things like the community wanted.
Heh … son of El … I’m guessing that symbol on your chest doesn’t stand for hope.
OK, so your responses to this seem to be determined to be negative … sorry … ‘strongly’ negative … so I’ll leave our interactions forever more with this:
I didn’t say that anyone is ‘working two jobs’ nor did I infer it.
I’m not ‘trying’ to come to a conclusion. I made a statement of what many folks in the UK (particularly in IT) do.
I’m literally stating that it’s a legal, and supremely easy, state of being to be in where you permanently do one thing and the other … exists.
Further more … on #2 … neither interact. It’s fabulous, tbh, because it means if/when I finish at the one permanent job, I can immediately take on contract work without having to faff with setting up a PLC.