As you probably know I was working on a new big project and I want to share with you that the project is finally done and I am proud of it as I did not see anything like this in Boundless so far.
I made a T6 Mob Farm that really works well. (On Kol Huroo)
You only need a lootstick, a stone slingbow, a good slingbow (in case a mob escapes the field) and a grapple.
It is way safer than the regular hunting parties as you will see in the video.
Also you don’t waste any good weapons/brews on this Mob Farm.
I will invite people soon to join us for easy T6 hunting.
Awesome work and setup… it will for sure give my Oortian a workout from all that running lol … It’s not the first mob farm but I do salute you for the hard work you put into it… It’s a time consuming task. Hope to be able to pop onto it to try my luck with some look…
@Lunai2 from the video and from what I saw it looks like the lava kills them and you just run around with a loot stick to collect… you can also grapple the mobs into the lava which is encircled around each square lot where they spawn. The cuttles they fly into the lava walls… its a pretty clean setup to be honest
What if instead they fell into a dedicated killing chamber like the one at Fatal Falls into a central collecting system? That might make it easier to collect them and allow people to AFK at the farm with a loot stick
So when you hit them with 1 shot and then they die in the lava how much XP do you get? I’ve never tested that… Is it full or just partial or a tiny bit?
@Lunai2 that was done by another player but the only issue with that is someone has to be grappling all the mobs to fall down the shoot into the lava chamber… this one @SWProzee1 set it up in a way where they just spawn and either you can grapple them into the lava or they go in themselves when they start to charge you and the cuttles will fly into the lava walls. This way there is no need for someone to keep grappling them mobs and players can just run around collecting.
@DaOne82 My idea is that they fall down into a funnel instead of the lava (some of the lava could still be there for the cuttletrunks just so they fall, the edges of the spawning platform could be chiselled to ensure that they fall into the hole correctly. No running involved and you could still farm in exactly the same way, but the collection method is different
@SWProzee1 question about your farm… I noticed in your video that you delete the beacon in order to activate the spawning… was that done on purpose to act as a system to turn off the spawn? or just to keep it private? Just curious questions that came to mind…
I created a little test similar to this back when I first started. I just found it more productive to get in on the platform hunts in the end. The amount of loot I got during the platform and running hunts just seem to far outweigh the loot from the farms like this. Albeit this is a bit safer.
Very similar to a modded Minecraft mod farm I used to make.