What would the technical requirements be to get player-created content added to Boundless?
The final steps would of course require a BL dev to approve, finalize, & upload the files. Assigning XP & prestige values, as needed.
A lot of other games allow players to create new mobs, blocks, decor, skins, themes, buildings, dungeons, mini-games, etc and add them into the game (ie: Minecraft, Roblox, Tr*/=). Boundless is missing this ability, which keeps it in the corner. It would be nice to see fresh content added so it can flourish & it’s sandbox capabilities can be realized.
What would it take to get Boundless to that point? Is there possibly an open-source program on github that could be installed so that players could upload graphic files, then export the completed files for approval/installation by a BL dev? If the API is required for this, could it be installed/accessed via an app/program created for Boundless? What are the barriers that are preventing this from being implemented? Is it a dev decision? The engine? Servers? Current file formats/requirements? Languages used?
If anyone has any insight, the info is much appreciated (devs included).