In a non competitive game like Boundless there is no such thing in the literal sense, but we can all agree that throwing money at something to be able to do better in a game is generally now considered p2w. If coloured signs attract more people than you could by that definition call it that.
What I always find rather funny is that of all the things people complain about it’s these simple things even tho there is a rather huge thing with the skillsets that to me is way, way, way more p2w label worthy than this!
It’s the silliness of some of the Epic skills, you want to Brew and make high tier foods? Either level another character just for the other one, do your best to get to level 100 (or 150) and unlock another skillset OR simply buy some cubits and keep changing it back and forth.
There have been times I actually spent more cubits in a week changing skills than buying plots! And I only now mentioned food/brew, but you need to change one to be able to make gem weapons/tools/tech as well AND early game it even helps a lot to turn on/off certain skills to do things more efficiently.
Why has no one ever mentioned this as being p2w???
As an aside, am ok if they keep it mostly like it is, but for love of everything oortian, drop the OR/OR epic skills. It’s basically impossible to have a Crafter character that can do everything, not even with 3 skillsets…