Putting recipes in spoiler tags in case ppl don’t want to see them.
Grabbed these from the data file.
Guild base control (outputs 1/20/100)
any stones 1/16/72
any base alloy 3/48/216
ancient tech fragment 2/32/144
ancient tech component 6/96/432
Guild buff death insurance (outputs 5/20/100)
any stones 10/32/144
refined titanium 3/10/44
refined amethyst 16/52/231
ancient tech device 20/64/288
reactive lamella 40/128/576
spark 2000/8000/40000
3000 power
Guild buff builders buff (outputs 5/20/100)
any stones 10/32/144
refined iron 16/52/231
ancient tech fragment 20/64/288
milk gland 12/39/173
spark 1000/4000/20000
Guild buff grapple and run (outputs 5/20/100)
any stones 10/32/144
refined gold 16/52/231
ancient tech component 20/64/288
hopper eye 16/52/231
spark 1600/6400/32000
2000 power
Guild buff lava protection (outputs 5/20/100)
any stones 10/32/144
refined iron 16/52/231
ancient tech fragment 20/64/288
volatile blood 16/52/231
spark 1000/4000/20000
And this is why I don’t tend to engage with the community much. In my last post I literally said that understand how it works and if things stay as they are, I will find a guild with the least social / effort requirements and abuse the system that way to get the buffs if I want them. That means no discord if I can help it, and no community interaction if I can help it.
All I’m saying is that I prefer my socialising to be done when it suits me. The system currently under testing seems like a great first step towards people management, but also pushes players to join guild they didn’t want to have to, and then proceed to ignore all the work that’s gone into guild development and use them just to get the buffs. When there are ways to make a system that doesn’t have that flaw, I’m going to point them out.
Still, that concludes my presence in this thread. If that still doesn’t adequately deliver my point of view, I don’t have the patience for any more attempts.
Hey, i got some questions about this whole thing
since i cant get it from the text i would like to ask, maybe some ppl figured this out.
what happens when i algin a beacon to a guild, can then the guildmaster if he got a bad day take all my stuff? =D
can i also decide wich permissions i give to the guild?
would it be possible to be in a guild, have a guild settlement, have a private home that is aligned to the guild settlement but not give any permissions to the guild or guild leader?
if this is not possible (align home to guild, but dont give rights) than it will be very hard to put a bigger town togheter when the ppl dont want to align theyr beacons to guild because they maybe dont thrust the ppl in the guild so much…
Yes, because when you give full permissions to guild you lose use of beacon permission list. I see it as donating plotted area for guild.
But keeping personal beacons on aligned state is enough to keep it counting prestige to guild on same settlement. (You keep managing permissions list yourself)
This is how I understood system so if I misunderstood current system please someone correct me
And is it possible to be one guild but have multiple settlements and be spread out on either the same planet or many planets?
Can then each settlement have their own copy of the machines?
Do you need 4 blocks of the same machine to form one working one like with the other machines in the game? If so why do the crafts make such weird number of blocks? 5/20/100, why 5? Why not 4?
@james Can we get some confirmation about reserving guild names. I cannot seem to find a list of perks associated with founder packs any more. But I seem to recall founders getting to reserve their guild names before the general playerbase? Is this true and if so, how is this happening?
I don’t really want to have to experience wars over guild names and trading guild names.
Ok, will try that - but normally I’d see something I want to buy in a portal, enter the portal looking at it, and have to wait for that message cooldown - there is about 30ms where you see the entity details (price etc), and then the settlement popin.