Testing 246: Creative Worlds!

Does this somehow helps to implement a forged item search on the shop scanner?

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I sure hope so!

I mean, at least it could be the UI for searching lol.

Oh, also, the post from James says its coming to testing… but will it be available on Live creative servers as well?

Very nice!

Updated OP with details of Testing 246.1. Main update is to allow the creation of forged items via the Knowledge.

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This is great! Thank you!

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2 days to test. Go Go Go Go!

Forged stuff in get menu works nicely and world edit permissions. Awesome! :smiley:

I can give myself all the forged hammers, chisels and other tools I need. Thanks

I do have one question. I know there was some mention of being able to remove a single beacon belonging to another player versus the reclaim all beacons. I tried to do this and did not see an option on the world controller and I have no permissions on the other players beacon. Is this still something that is going to be added for the two types of rental planets?

I’d not currently possible.

It’s on the todo list.

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Well, I can’t test version 246.1 anymore …
… [Helon-2] is now locked and went back to digital eternity :wink:
But I did some good color sampling over there, it was a nice one
Thank you Dev’s for letting me test :boundless: Creative Worlds :+1: :+1:

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The Creative Worlds have all expired and are now offline. This is part of testing the Creation, Expiration (Locking), Extension (Unlocking) and Termination flows.

We aim to extend the worlds tomorrow.

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Thanks! Looking forward to hopping back on.

Thanks for the fast turnarounds on these!

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All the Testing Creative worlds are back online for 24 hours.

(With the exception of usw2_t3_1, which we’ll have running shortly.)

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Release Thursday is almost here!

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Guessing that is my planet since I am seeing this

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@soju - now I know the secret code name devs have for you :nerd_face:

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We’ll have it online shortly. We’re currently investigating a little issue with instances setup that is causing the world to not restart correctly.

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