Testing 249: Melee Weapons, Shields and Local Universes - continued

Server publishing seems to be working pretty well.

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Interesting because I just hit Join and it went in fine. Ping is ok right now…

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I removed pass just before you connected.

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These are totally not fun the reward ratio is currently way imbalanced, though i wonder if post update that will change with the skill point increase.

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@james any plans for a standalone server.exe?

Ten characters

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I missed that

Will PS4 players be able to connect to user published servers?

That’s a nice addition. I wish they do the same for a regular spawn of color cycling exo :slight_smile:

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Uhm…

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Thanks­­­­­

Let’s get real. The only people who are gonna benefit from the new levelling up system that is coming,is players that are scripting on pc with multiple characters hitting blocks all day. I thought it wasn’t allowed but most of us know that key players in the game do it all the time. @james. Is there gonna be a crack down on players scripting or are we just gonna look the other when when they start trampling over people who can’t script.

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Dripstone? :thinking: something to do with goo or pigments?

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dripstone is the internal name for goo

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I kinda like that(dripstone) better than goo. Thinking a little more about it :thinking: it even kind of explains itself in the name. Dripstone…

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Honestly i read a lot of the notes and think to my self “This is the way”… especially when i see things like planets with multiple tiers…

I have a feeling the private universes are going to be a lot more fun than the public one

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While there have been accusations of such, I have yet to see people actually doing this.
The closest I’ve ever come is using an auto clicker to fill 100 crafting tables with 30 jobs each. If I had to do that manually, I’d fall asleep in the process…

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PS4 players have to do this manually all the time. People have been asking for a “craft all” option for a very long time and we still don’t have it. IMO even auto clickers aren’t fair and shouldn’t be used. But it might just be me, a PlayStation player that has to spend lots of time clicking for mass crafts.
:woman_shrugging:

Hoping this update comes soon! Things seem to be coming together nicely!

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Not going to name and shame here, but it does happen.
Seen somebody on the recent color changing exo doing this as well, had 6 characters sitting around one of those birthday present things farming marble. One character just hammering away, one character mindlessly throwing regen bombs, 4 characters just sitting around to suck up the marble.

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I have not played consoles in a very very long time, but when I used to play consoles, one could buy a controller that had “Turbo” or “Rapid Fire” buttons on it, I would assume such devices are still in the market for newer consoles, which would effectively be your version of the auto-clicker.

Do correct me if I am wrong about that.

I think auto-clickers are fair, they help prevent Repetitive strain injuries. It is a shame that we have to resort to using them, but that is just how the cookie has crumbed at this time, at least until the devs do decide to add in the buttons the players request. And I have found nothing that states that the devs condemn the use of auto-clickers, macros, or even an auto fire controler.

The only time I believe auto-clickers are not fair, are in eSport games or other highly competitive PvP games, which Boundless is neither.

“No one should have to be injured for a paycheck” - OSHA

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