Testing 249: Melee Weapons, Shields and Local Universes - continued

Not like there’s anything wrong with that. You deserve all the cubits you get. Just doesn’t make sense that the play styles that require the most plots, building and farming, have by far the worst ratio of time spent to experience gained.

Maybe instead of raising cubits per level they should just raise xp per block/crop. Flat rate of 50xp per block and chisel (still capped at 3 chisels in this scenario), no matter the block type, would be a major improvement to balance.

For reference: if you place a whopping 5000 plain rocks AND chisel each one twice AND are working with a teaching pie the whole time, guess how much xp you earn? 60,000… :exploding_head:… and that would take me multiple days of hating my life to complete. You can earn that in like 15 minutes of mining.

Edit: rock gives 8xp per so that would be 240k. Ice and foliage are 2xp/block though.

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Filling up machines with stuff and spark lets me do nothing and gain 1.6-1.8 million XP for 24h.
Gathering, farming and hunting should yield more XP!

ps. Even with the XP nerf, I can just buy more machines and still get the required XP to gain cubits… from that point of view I don’t really need to farm cubits -> but I do it anyway just in case :smiley:

Regards.

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“Do Nothing” though?

You still have to come up with 1.8m XP worth of mats and spark. Perhaps even by farming. And TBH unless you’re crafting some very specific items it’s a ton of work just pushing that much XP through your machines.

Also here, you have to come up with the rocks. Someone had to make chisels. Also somebody was baking pies - all of this means hunting, farming, foraging, and crafting all together to support this activity. And probably some mining too. Even though you could harvest 5k “plain rocks” with wood tools it doesn’t entirely skip the point.

These two things, farming and building, do come up a lot. But they are both at the far ends of supply/activity chains and there is definitely a strong logical argument towards balancing goals for these activities - taken as a single, isolated step in a series - to be weak earners in both areas.

I’m not trying to invalidate anyone’s playstyle or wish list, just pointing out that if you take these points out of isolation the situation makes a bit more sense.

As for someone who finds it soothing to plant and harvest tens of thousands of yams, for instance, but “can’t stomach the grind” of crafting them into something and tossing them in the minter - I don’t know what to say about that I mean, I’m not sure how you satisfy both sides of the equation.

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I buy all the raw material, put it in the machines - the next day I get the XP and I mint the output for a profit! (Minimum 10%)
Almost 0 effort and very high gains!
I basically run a XP & money machine :smiley:
I could double up but then there won’t be any raw material left to buy :slight_smile:

Ps. The money remains steady if I invest in more machines or teaching pies… I need to eat 10 pies a day for this.

Regards,

I would argue its just minor amount of People Who can buy their mats.

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Yes, I’ve ah, heard about this :rofl:

This is because someone who likes another activity is selling their XP and coin gains to you at a loss. This is sometimes an educated decision but a lot of times it’s just someone who doesn’t understand how the systems line up, or they were given bad advice.

Again with nothing and zero … I don’t want to get into an argument about something so subjective. I find shopping to be more “work” than mining, but I’d rather craft than farm crops. The most basic shared benchmark I would say is time invested and again, at those volumes it’s a lot.

Even if you have a dedicated materials supplier just handling the materials takes time. And the whole chain has to be in place, even if you aren’t actively (personally) performing every step of it.

Yes sustainability is another issue, too.

How much time would you invest in active gameplay, to do this daily (1.6 - 1.8m XP)?

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15-30 minutes…
I can disclose the item if you don’t believe it :smiley:

Regards,

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It’s a shocking number tbh. If you’re turning that over more than once or twice a week you should probably keep it to yourself lol. But sure feel free to drop me a PM.

I learned a while back that nothing is “unbelievable” in boundless :exploding_head:

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This one would also like to know what this item is. This one would like to run some Maths.

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Let me just run the “factory” for few more days :smiley:

Regards,

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Ye give me pm too. Heh

Just announce it on forums

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What are you building with?

Building is the culmination of gathering + Crafting + building

Therefore, per block, it is the most exp gained. Since you gained exp when you gathered the block, when you crafted it into the block you wanted to place and then exp for when you placed it.

Building EXP does not need to be changed…because if you do, then you will remove exp from another area in the equation to balance it.

Just my 2c

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I do my best to speak for the average building enthusiast rather than personal experience because I’m in a rare position under the patronage of HSE, but even that is a double edged sword.

I ask for blocks and I get them. I’m building the guild hall (progressing quite well btw- shameless plug if anyone wants to see it on HSE HQ world) on Gondor’s plots because I believe it has more plots than my total. All that is great but I don’t get that crafting xp so I’m still blowing through plots on my other personal projects faster than I earn them.

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I don’t like the color of any metal or gem block, and my build style isn’t jazzy or fun enough to use lucents. Highest xp block I use is probably marble border- and I use that sparsely. I’m bad at determining scale but I want to say my guild hall build has 30-40k blocks so far (again totally rough guess) and probably over 80% raw rock, brick, refined rock, ice/glacier, foliage, glass, and gleam.

I started using gold filigree purely for temporary scaffolding at some point which is nice but as I said in my last post the average builder doesn’t have that to throw around.

hm, interesting, how many are familiar with such special items :smiley:

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yall could just play the game instead of trying to cheat, i might use farms but yall are like super lazy…

this is how you level:

sure might have leveled 40 times this week alone… but thats because the 1600 plots that were cleared out under ground produced something like 20 chests full of rock…

which then produced i dont know how much stone…

which then produced i dont know how much refined stone or doors…

which was then minted for whatever the value is…

if you have large builds you end up with large amount of stuff that needs to be processed.

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I use marble and linear mosaic a lot. But i despise gathering to craft them so i buy the blocks whenever i can. Yes i lose out on the “xp chain” but not eveyone will do the full cycle as a builder. Not to mention i live to buy paint so money down the drain. Makes it hard for me to level up when i use whatever coin i get to bypass actitivities i specifically dislike.

Closest i came to getting the xp cycle for marble was when i bought white rock to craft it myself since it was cheaper than buying the finished white marble at 70c

No i am not lazy i just dont like the gathering aspect for crafting marble or mosaic. Not everyone can be generalized.

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i think the point is more people shouldn’t complain about a lack of xp when they just throw coin at something…

Time == Money == XP, you trade one for the other

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Well i wont waste time for xp. Im not treating this game like a second life XD. Did that game already no need to do it with other games :slight_smile:

In waiting for the update to see if more skills on a single page might make gathering for marble/mosaic fun for me at last. Thats what im left holding on to with the update.

Until then though im on a break playing other games so i watch the forums and wait.

Also i dont mint: as a builder i do not mint anything as a rule because i could use it for building. Thats my tradeoff, money or build mats. Good thing is, marble was a reasonable price for me last i played so i chose build mats.

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