Firstly, thank you to everyone who has been playing the Testing updates this week and reporting issues. It's been super helpful and hopefully we've gradually improved the quality before we release an update for everyone on Live.
Timeline and plan:
Secondly, I wanted to inform everyone of our plan for updating the game in the short term.
Thursday 29th (today) and Friday 30th will also be Testing releases, containing bug fixes and a few small features:
a new HUD Compass to help you find Location Markers on the current world, and
a new Geo-Location New Player Home World Selection and Spawn System - phewie. This will allow players control over the geo-region they first spawn in. Once spawned on this world, they'll need to play the game to migrate to other worlds and throughout the Boundless universe. After the world is selected, there is a new Spawn Location Selector that uses data exported from the Generator to find a good spawn location. (Hopefully no more spawning up trees!)
we're working hard to try and isolate the intermittent high latency issues that are hitting players. This is our highest priority to find and resolve.
At the start of next week (commencing Monday 3rd
November October), we will promote the Testing version of Boundless to Live on Steam for all players. This release will re-introduce 4 server geo-locations: US-East, US-West, EU-Central, and Australia.
Testing is for testing:
To test the new player spawn logic we need to reset the Testing servers today and tomorrow. This will allow the community to test the new spawning logic. We realise that everyone is playing on the Testing release, but we must keep the Testing servers for testing development. The Testing servers will continue to be wiped without any warning in the future. When the Live update happens we will then take the Testing servers offline until there is something new to test.
Live is for playing:
When Live is updated we will attempt to maintain these worlds without wipes at a minimum until the end of the year (and hopefully longer).
Make sense? Any questions?