Hi there.
If you’re a player from the T1 world Arie, you may have seen the name “Los Mancos” pop-up.
Here’s a little story.
I’ve been playing Boundless with friends since the beginning of November, we have our nice little settlement on the world Arie (coordinates : 625N; 2,087E; Altitude 65). It’s called “Crimson Pebble Burrow”.
We had the “Swiss Fnerdopia” as neighbors, we each stayed on our side of a large river, so everything was good.
We gained new neighbors, some spanish players who called their settlement “Los Mancos” (which was then led in prestige by the player RozamelPito), and another group who wanted to make a great shopping hub called “Arie Plaza” (led by the player WhipperSnapper) with the hopes of eclipsing the famous hub of Finata.
At one point, the Swiss Fnerdopia left Arie to go on Gellis. I have been told that they left because they felt oppressed by the expanding settlement of Los Mancos. If someone from the Swiss Fnerdopia can confirm this, I’m actually interested to know their side.
From what we could gather, on Arie, the settlement “River Town” was the biggest, with DarthPain as viceroy.
We had no intention ourselves to climb the prestige ladder, we just wanted to build in peace.
That was not sitting well with the owner of Arie Plaza (WhipperSnapper) and the leader of Los Mancos (RozamelPito) who kept trying to convince us to merge our settlement with theirs.
We refused several times, for the simple reason that we wanted no part in the prestige race and we wanted to keep our settlement identity.
Somehow, they got a “yes” out of our “no” and in early-december, our settlement was absorbed under the Arie Plaza name. I had to get angry with WhipperSnapper to get the problem fixed quickly.
All the while this was going on, they kept calling us “the Hippies” because some of our builders tended to make their homes in trees, Elven/Hobbit style. They asked to have a portal leading from Arie Plaza to our settlement, we agreed, but they still managed to write “HIPPIES” on the sign on their side of the portal…
After that, I thought it best to write a sign at the entrance of my house to make our position clear :
They typically are the types of players who would tell you “I plotted near you because I can, and nothing in the rules says that I can’t”. You might think that I’m exagerating, but it’s exactly what RozamelPito told me the first time I had an encounter with him when he plotted right next to one of my builds.
This is where things started to get annoying for us. WhipperSnapper kept telling us “alternate facts” about DarthPain (leader of River Town), saying he wanted to take over the entire world of Arie (us included), that he was asking the people in his settlement to pay him a tribute in gleam.
All the discussions I’ve had with DarthPain were always very nice and I consider him to be quite trustworthy.
WhipperSnapper’s argument was that he wanted to “protect us” from the big bad DarthPain by absorbing us.
My guess is that WhipperSnapper was ready for anything to have us join his side or that there was a big misunderstanding between him and DarthPain, probably due to the language barrier.
WhipperSnapper joined his Arie Plaza settlement with Los Mancos, and they apparently had an agreement. What its details were, I don’t know. However, we recently heard that Los Mancos violated the agreement and WhipperSnapper then broke-off their road with Los Mancos.
Fast forward to about a week ago, when I learned that for at least the second time, the players from Los Mancos made a move across the river to take over our settlement, effectively stripping us from our settlement name.
Some of us were already considering leaving Arie for another world.
That thought was inacceptable to me, so I decided to stop everything I was doing to deal with this personally.
My first reaction was to put up some big signs to express our collective thought :
I had plans to build an expansion at my own pace where the people of Los Mancos were now plotting, and they forced my hand, so I decided to buy plots to block-off their ability to expand next to us any further, at least until I knew their intentions.
For some odd reason, they felt they HAD to plot next to us. There was no way to make them leave us alone, which boggles my mind. If a river separates you from your neighbor, would you make a bridge across the river to go build a shed next to his house without asking him first? Why would you even do it if said neighbor doesn’t seem to like you?
The thought of having them build more of their sky-scrappers in ugly refined stones a few blocks away from our own builds was not appealing to say the least.
I was however opened to make a connection with them on my own terms by building a room with doors facing their settlement for them to make a path.
They answered by closing off said room’s doors and windows with gravel :
The situation then devolved into childish tactics. These players from Los Mancos went behind my line of plots and placed a beacon (hidding it inside some sort of cocoon of refined stones, hoping I wouldn’t be able to report it) to deny me of expanding, calling their beacon “YOU LOSE”.
This is the point where I wrote an e-mail to Wonderstruck to report these players.
@james then came to see for himself the situation and managed to have us disconnected from Los Mancos. Thanks to him, we were able to regain our settlement name.
I also thought important to leave them a clear message so that they would understand what happened :
However, the “YOU LOSE” beacon is still here, and has now been renamed “Castillo Blanco”. It’s not connected to the Los Mancos settlement, so it serves them no real purpose besides preventing us from expanding inside our own settlement.
Let it be known however that when you wanna troll me, you should expect me to troll back :
Thank you for taking the time to read this.
If you want to chime in on your own experiences with players from Los Mancos, be my guest.