Most of the problems I’m hearing are about how artificial light isn’t as intensive anymore. Gleam light range now depends on the colour intensity, light colours go further than darker ones. Maybe this can be tweaked to make light travel a bit longer.
The game does feel more vibrant and shadows feel like shadows now, but maybe they took it a bit too far. My eyes have started to adjust and it doesn’t look so bad anymore but that’s just for my own builds. In reality black doesn’t reflect light by definition.