This is no longer fun

We’ll get an audit of the world resources shared this week. I’m also interested to know exactly how many resources we have per world now. It’s possible that something didn’t work as expected in the recent update.

The general idea is:

  • The game should explain to players where to find the basic resources on the spawn worlds. Players shouldn’t struggle to find them assuming they follow the instructions. We need to help new players get going.
  • The resources are distributed asymmetrically. Different resources will spawn at different rates per biome. This is to encourage players to explore their home world.
  • Some resources will be deep underground, some will be deep in mountains.
  • The resources vary per world, with harder worlds having more abundant rarer resources. This gives players a reason to go to other worlds.
  • The game will not explain where to find resources on the harder worlds to give more experienced players a challenge and some value to the knowledge.
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