For those of you with an eagle eye that use Twitter to follow some of our fantastic Boundless Devs…
You may have just noticed an upcoming content bomb drop from Jess (posted on her ArtStation Page)
There are certainly some awesome looking things coming in the pipeline, I cannot wait!!!
Weapons and Shields
Blink and Glass
Modular Creature Statues
Oh wow!! Need… all…
Especially the pink sword and shield there, haha!
Oh wow we finally get totem poles?
The builder in me wants to see the Modular Creature statues most of all.
I would also love it if the weapons and shields could be mounted on walls etc. too. That could make for some really cool decorations, such as shields along the side of a Viking ship, or for show in an armoury.
Don’t think these are for boundless
She has other design stuff on there as well…
Indeed very nice,
… can’t wait for those Modular statues.
I just placed the first bats on the eaves of my storage building.
Maybe I can replace them Soon
Seriously though @jesshyland’s bird person looks amazing
Oh yeah! This all looks awesome.
Now is the time to lvl up thise alt’s ;D
The totem poles is kind of the best thing imo
What is known about new work stations?
Replacing old or are they next tier - more efficient etc.?
I would rather prefer the latter, so all the work we did with the machines and power coils is not for nothing. If the old ones aren’t simply replaced they could still be used or at least serve as museums of old technology (I don’t like tearing down my main large set up, I would rather keep it).
So, even if the new replaces the old but the old one are not removed from game, then I’m happy enough.
But if the old are removed and cannot be kept than it’s a big NO for me.
Best option in my opinion, and most interesting, is to add new ones as higher tier of crafting machinery, using less spark and having better GUI, like one-click full queue. I know it’s been called upon many a time, but it could be a part of new machines as an upgrade instead of introducing new better GUI to everything. Could be an interesting progression not only in terms of spark and power efficiency that way.
SO, does anyone know anything about devs intentions there?
to bad I dont see the ground basher there