Yeah! its wery costly to make an tank build @Jiivita @james @luke-turbulenz . first to say this is my hunter and its only made for hunting. ive invested all my points in to be a tank to make it easyer to raid for other players.
im not going to give my exact build
but i will give pointers and why some skills is bad and my prediction acording to the skills coming in later update.
What ive seen so far there is a few vital skills for tanking
Atributes
- Vitality
a must have to increase the health. but questionble if you need max health, skill points vs health
- Agillity
a must have for runing out of dmg area and doge missiles. but not need to max
- Intelligens
this weel increase the healing from the HP pots so its werry important it increas quite alot, and ease the cost of pots becaus as a tank you will never stop drinking them in som case. but not need to max i would love sining a skill to increase the speed you can drink to, “Drunken master” haha
- Luck ( a must have to get resources )
a must to max to increase the drops of gems
Endurance :
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Impulse Resistance (Missile)
Extreamly important to max out. then you cut all dmg in half as it 50% (dmg from both cuddletrunk and spitters)
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Kenectic Resistance (Melee)
Extreamly important to max out. then you cut all dmg in half as it 50% ( but what ive seen this only affect the dmg from wildstock) so if you are good on doging them you dont need it but it might save you when 2-4 elite wildstock charges you.
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Impulse Defance (Missile)
this one is still good for negating dmg. but its not that mutch like the resistant that cut the dmg in half. but i still think this good but only if you are intending to max it out.
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Kenectic Defence (Melee) compleatly ■■■■ i think. The defance skills works the same a set amonut of dmg that is removed form the dmg. but as we only have wildestock as melee and it does so mutch dmg. the dmg it removes is almost nothing. its way better to not get hit and save the points in to intelligens or more vitality
Survival
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Death penalty reduction
this one is a no brainer as a tank you will die and die and die haha. it is a fun minigame mecanic to try to beat the ods
love it!!! grate work devs. but there is a problem with it righ now you can just die as many times as you want, so if your not a tank you dont need any protection exept this and not eaven need to drink healing pots.
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Item durability
this is impotant to not to loose the slings to fast, but there is no need to max it, for a tank you need to tag the mobs as fast as you can.
Abillitys
- Atagonise
Maxed well i think that the only way to go for a tank. if i die its so hard to get back agro. i think this need to change a bitt it seems like i almost only get back the agro when new mobs spawn or when the players that have the aggro dies.
Damage
- For dmg and bows i think you sill need som dmg but only enuth to tag in big groups but if you solo or dual fight a meteor. i youse power shot but i think rapid migt be better suited for tanks to tag faster.
Overall experance being a tank
I think its grate fun to to that tanking and it makes the hunts a real challange. and i like the metoers so mutch becus of it!! and ive had so mutch fun thees last days with all of you hunting. I would love to see more the split between maxbuilds so if you do a dmg build you will need to spend as mutch points in to it as a tank.
Here is one thing i think is a bit strage like lvl 1 meteors is easy but lvl 2 ones are realy tuff. well if you go 2 players at it or solo it its realy hard. but then when you get a lvl 3 with 6 or 7 palyers (not sure) its so easy. and then the lvel 4 is jut a bit harder at 10 players and then the intresing thing is the lvl 5 and 6 is real ramping things up and gets hard
love it
but what is the hardest no mater what is two meteors at the same spot its going to be a real challage and extrealy fun! call me crasy but would love to try out +3 at the same place!! i want to find a point where i want to give up beacus its too hard
I think the hadness of a lvl 2 is a bit strange unless its ment to be a encouragement to find a bigger group.
I got some questions for you devs too.
we are going to get more skills to choose from but are we geting more skillpoints. as i dont see the possibility to do a tank if we have to get envirment and then some rage or focus.
Right now its a fine balance between skills but it seems like ive sacrificed a little bit of every thing to get the tank to work. and its so speciliced that i cant do anything ells in the game. its fine only becaus we can do alts, but i still think some of the Endurance skills dont have enuth of buff so you have to max it out to get some sort of a tank. Endurance there is to many skills so it will realy eat your skill points when you are toing a tank.
I hope its been infometive and helped you guys out there! see you in the next hunt!