Just wanted to suggest getting a glass that is the thickness of a wall, i tried working on something using walls but if you wanted to use windows you needed to have a whole block no matter what, would it be possible to make? and if yes then how hard would it be to make?
or even better would be if we could get it as a prob so we could open and close them
what does the builders think? do you think you would use it?
What they did? 0.o I don’t remember that and I couldn’t think of a reason why that wouldn’t be possible. I mean EVEN MC could do it^^ So the Oortelves shouldn’t have a problem with it.
The only thing I would understand is a delay because other things are more important first. Like characters and progression.
Eh cant find it so i might be wrong, i would love being able to make transparent windows, but if you allow them to remove borders or split them out then i think there might be certain problems (i am sure one of the devs talked about it, i know 1 part of it was james talking about gleam transparency)
EDIT: i cant find it… i remember talking about ben and my answer was that if we could do that then we could just make huge confusing 3d mazes where you couldnt see you walked into something which he wanted to avoid.
Yeah i thought about that, would it be possible to have a door like we do now ,but then let the middle be glass?
i think its a double suggestion (sorry about that) i would like to see windows that you can open and close which lets light in, but i would also like to see glass you could put up as a store from for example so people can look in and see what you sell.
Props (and voxel) define how much light passes through them. It’s possible we can update the logic to change the lighting based on open or closed. But this would then require the world in that area to be relit. Do able.
you said you could allow partial light to enter though? so would it be possible to make a window prop that lets in for example 50% light when closed (cause of glass in them) and 100% when they are open?
soo… that just means that it would be a waste to try and make a window since it would virtually just be a door then?
Now we are talking about lighting, have you guys considered and would it be possible to interact with torches and lamps so you can turn them on off? that would be kinda nice if having closed windows means little light.
On the topic of windows and light, have y’all looked at window tinting? Would a stained glass window, for example, tint the light that passes through it? Likewise, can a tinted window tint the view beyond it in the oort engine, or if not, allow the illusion of transparency. (Ex. You can’t see clear images through a stained glass window, but light and shadows cast on/through them.)