I’m not sure we’d get kids… The age range of this game seems to be on the older end of the scale due to its complexity.
I think MC have cracked all age ranges by having the general game and obtaining blocks as easy seen as there is no real character progression (apart from saving XP to enchant) it means you can jump in and play the game as simply as you want… You dont need to level to get certain stuff etc.
But then if you’re more advanced you can play with redstone and mechanisms… Opening it up to casual and serious players alike in my opinion.
Plus MC has creative mode. I never used it, seemed pointless without the survival aspect but I know people who only played creative…
Boundless is time consuming (one of the reasons I love it) but I think that could be off-putting for a lot of gamers. Especially those who simply want to build!
Not sure what my point is, I don’t want anything to change in BL but it seems its an acquired taste right now