Lester Would be Proud
Wear full orange gear
Wear full orange gear
While I think the special achievements is neat, It would be kind of unfair to the people that played after us. Considering they wont ever be able to get all of the achievements.
hmm, not really, i think event achies are kinda cool as long as they are split. world of warcraft did it, they had ââachievementsââ and ââfeats of strengthââ (i think they were called) the feats were basically achies you couldnt get anymore.
Lets necro this!
slayer kill 10 of every species that includes titans
Maybe first person in a clan to do⌠Because otherwise it wouldnât be fair like Zeathoros said. Of course there should be a minimum number of members in a clan for clan privileges like ^this.
You might want to change the wording to: Mine every block type of a world
This decision goes to the devs. I think itâs more challenging
Why should every achievement be easy?
Well because you would need centuries to mine every block of all worlds^^ And if you did that noone had any worlds to play on left^^
Ah thatâs what you mean. Okay in this case every type. I just thought the different colors of a block belong to the same type. so red green and brown dirt are one type. Then you should at least mine one brown, one red and one green. Thatâs of course what I mean damn english skills
But corrected now in âall kind ofâ
I think it would be cool if we wouldn´t get the generic achievements that just give you some worthless points but something like the Badass tokens in Borderlands.
My suggested achievement:
(If we get a walking option like it´s usual in MMOs )
It can be done well and it can be done poorly, the problem with it is the overall balance of the game. Achievements are meant to actually BE for achieving something, a pat on the back or a unique mount or a unique title. I would prefer them purely âcosmeticâ and ânone game affectingâ but it all depends how it would be done.
TL;DR: i dont think achievements should physically enhance your character so you HAD to get certain achievements to be the most efficient.
I think that the Badass token in Borderlands were a neat approach towards âopen endedâ character progression and incorporated the usual achievement mechanic in a pretty fun and creative way .Also the boni in Borderlands started rather small (+1%) and decreased pretty fast (the 10th point in the same stat only gave +0.4%). so this tokens had by no means a considerable affect on your efficiency.
And as such they had basically no meaning and in the end turned into âuseless points without purposeâ
On further thought i think i could behind it if
I would personally hate having a sort of âmine 500 ore, get 4 oort points which can be used to get +2% attack speedâ so as long as it is logical i think it would indeed be a good idea and just work as extented progress for those things they think would be cool to reward but didnt fit in their âRealâ progress.
I think a reward of an achievement should be maximum decorative: title / mount / pet / clothes / house decoration. I think thatâs usually enough motivation for people who collect rewards. Finally achievements are usually for long time motivation, having something unique which represents your effort or fills time meanwhile solving other tasks or as a nice alternative to standard tasks.
But nothing whatâs giving you an advance like speed, life, attack power, so onâŚ
That would kinda remove the point of my idea ^.^
It should be all or nothing btw, just restricting it to clan would jsut mean that people would make new clans specefically to get the achievment.
âSometimes great ideas rise and fall, like the lives of great menâ-me
âIf you quote some bullshit and claim its from a famous person people will automatically believe itâ -Abraham Lincoln
Thatâs even not just a statement, itâs psycologically proved. Also like that statement.