What if fall damage only did %dmg? Unable to kill

Building Safety Helix - "The Buff Machine for Guilds who like to Build and Build high. When active reduces Falling Damage whilst also increasing Block Placement range for Guild or Faction Members. "

It calls out builders and fall damage together, the very thing being asked to change…:thinking:

So its important for clarification because if people are simply not using the skill and not using the guild buff but still complaining about damage it kinda makes there point moot.

I guess really some one should ask:

  • Do you invest in the fall damage reduction skill?
  • Do you invest in vitality to increase your health pool to help buffer the amount of damage you can take?
  • Do you have a guild/faction that can provide the builder safety buff that helps mitigate the fall damage?
  • With the above is fall damage still too much?
  • Are any of the mitigating factors too expensive or simply not worthwhile?

These are all important points that a developer would need to know versus “fall damage sucks remove it”.