Building Safety Helix - "The Buff Machine for Guilds who like to Build and Build high. When active reduces Falling Damage whilst also increasing Block Placement range for Guild or Faction Members. "
It calls out builders and fall damage together, the very thing being asked to change…
So its important for clarification because if people are simply not using the skill and not using the guild buff but still complaining about damage it kinda makes there point moot.
I guess really some one should ask:
- Do you invest in the fall damage reduction skill?
- Do you invest in vitality to increase your health pool to help buffer the amount of damage you can take?
- Do you have a guild/faction that can provide the builder safety buff that helps mitigate the fall damage?
- With the above is fall damage still too much?
- Are any of the mitigating factors too expensive or simply not worthwhile?
These are all important points that a developer would need to know versus “fall damage sucks remove it”.