What turns you off playing Boundless?

I played this game pretty regularly for a while. I had a maxed centraforge, and enough coils on the other machines to craft everything else I needed plus a bunch of forged tools in storage. I got bored and I spent a month or so away from the game. All that stuff is now gone, there is a snowball’s chance in hell of my re doing that absurd grind. Never touching this game again.

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The grind for coils is no longer that bad with the introduction of the minter and the really low prices on coils now. But nevertheless I completely get where you’re coming from. Only starting back up with what you have in your inventory kinda sucks.

This is why I strongly think we need some kind of a system that stores at least some of your stuff when a beacon goes wild, the “I like finding abandoned places and looting them” isn’t so important to the health of the game as players not coming back. It’s easy to forget refueling once and it’s all gone. A “pay in advance if you want to return” solution isn’t ideal. I’d still pay for gc just to keep my builds in the world.

Purchase of the base game should be enough to grant you the ability to keep at least your storage contents and machines/coils. Losing your builds is punishment enough.

Store the item ids and counts, make a corridor in the sanctum that acts as a UI to retrieve stuff from there. Only retrieve. I don’t think the abuse potential is there, it’d be hella ineffective to move your stuff with this if you had to plan a month ahead, I know I wouldn’t. And even if somebody would, what’s does it matter, they saved maybe a day worth of oort that it would’ve taken them to move the stuff with a portal?

Can the game afford bleeding players for this mechanic? I wonder what the metrics say, how many players, who have invested time in-game and their beacons expire, actually return?

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Forge rng.

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I would be for builds deteriorating but the items returning to some sort of storage. You would have to rebuild your base, but at least the penalty wouldn’t be so extreme.

Even then, there would be things that need to be worked out…For example, what happens if someone happens upon the base and takes the items? Is it gone from your storage? Or would you both own the item?

Also, the developers want to make money, and rightfully so. How would the changes effect Gleam Club membership sales?

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If you had a system like that in place, the items would transfer the instance the beacon turns to time 0. Meaning no one could access them.

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I’d be ok if all the items, machines, coils and other valuables (exact definition tbd :smiley: ) were stored safely and disappear from the world the moment a beacon goes wild :woman_shrugging:

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This would be a bad idea because it would no longer allow you to transfer a build to someone else or an alt. And even a small unplotting error (happens a lot to me as 3D space isn’t my strength…) would just instantly destroy your build.

Most likely beacons expiring, beacons being deleted and unplotting are separate actions and can be distinguished in code.

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It’s the best way to implement it like that, but it would only affect storages so the build is save in the wild. You just have to transfer items manually to avoid the hassle of picking them up from your outer world storage.

I agree, I also hate using public mine they box you in. And the lag on the planet is horrible sometimes I wack the diamond and it regenerates 8 or so times before I finally get it. With a max damage ake diamond hammer. The lag sucks.

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I rarely play it because I can not speak English and the Boundless Community does not have a chance to become part of it. And for another thing, I hardly play it because it’s totally unknown out there and no new players are coming, not even my friends want to play it because it’s just too unknown. But the main reason why I’m barely not playing Boundless at all is that I was not going to be with the community because it marginalizes me because I can not speak English.

It should only trigger when the fuel timer is reached, or you could use the “sanctum storage” to move items to another planet easily.

I can understand it is not easy if English is difficult for you but I do believe most of us have no problems with people with different mother tongue.

Also boundless does have French, German and Spanish communities. They also translate as much of the game they can.

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Hi everyone, just a friendly reminder that this thread is intended as a place to safely and constructively leave negative feedback about the game, and is not intended as the place to discuss that feedback or solutions to it.

We have a great and helpful community here and I understand the desire to help someone who is having frustration with the game. Instead, I encourage you to do a few other things besides reply here; create a new topic, or maybe introduce yourself via DM and help work through a solution that way.

Lastly, bug reports or complaints about broken mechanics are best served in the support category so that a bug report can be made and the problem remedied.

Thanks everyone!

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Not having a sort button, i want that and also a search option by type and color in side our storage chests.

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I still shop at targeted shops that I know have good inventory and nice owners, even at slightly higher prices. Lots of shops still do this and succeed.

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I had to do that when i came back few weeks ago and it felt awesome since now i knew what to do, and how to do it, i also learned few new things this time and i could probably get from fresh, to the state i am rn in a week or so… its not so grindy in those terms

The rain and fog. I would honestly like a reply from one of your dev’s explaining to me how it “enhances” gameplay by not being able to see what I’m doing. It rains all the time, and when its not raining there is fog. Some planets are nice, but many just are just impossible to see on. Why? There is no benefit to having rain or snow, nothing grows faster, or any reason other than to make me want to quit playing the game.

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Exactly, I think that it participates a lot in the survival aspect of soft. Without the elements, the planet will have no more life or charm … :confused: :slightly_frowning_face::neutral_face::weary:

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