This is kind of an opposite to what turns you off from playing Boundless.
What would keep you excited about playing boundless?
What would bring you back if you used to play but have stopped?
What would get you to try playing if you have considered it but not decided to try yet?
Express your wishes and dreams for what you hope boundless will be.
Examples are one time additions like the ability to tame existing fauna into pets.
Or recurring additions like a new type of block each month,
or a new piece of clothing or armor or furniture every three months,
or a new playable race each year.
It can be like an open ended poll, where votes are counted by the number of ālikesā.
Pets
Melee gear
Updated fists
New character types/customizations
New clothing
Transportation
T8 planets
Perm T7 planets
New planet types
New plants
New creatures
Aquatic update
AOE block placement
AOE chisels
New crafting machines
New portal fueling methods
More ways to obtain oort
New ores
New display/shop stands
New light sources
Temples/dungeons
Treasures/rare items
New decor/building parts
Titans/Hunter
Interactive things
In-game leaderboards/achievements
Advertisement - more players
I agree with the regular updates thing. I love updates. Even if the content addition is small. Iād rather a regular small update than sparse huge ones with tons of extra stuff. That can be overwhelming and sometimes leaves you feeling inadequate as all the higher ranked peeps get on top of the new stuff first!
Honestly, I donāt think thereās anything that they can add to the live universe short of massively reworking most of the systems and changing most aspects of the game (to the point that it would no longer be popular with those that like it as it is). I just donāt think the way itās ended up is friendly enough to enough players that itāll ever really take off.
And thatās fine, itās all just personal opinion and Iāve come to peace with the fact that this is not now, nor will likely ever be the game I had hoped and imagined it would be when I backed it. Iām just crossing my fingers for offline worlds, with the scope and potential of allowing the players to make the game work as they want to play it instead of being constrained to meet the current path and vision of the devs.
That being said, things that I think would improve the game without reworking existing features heavily:
Allow multiple different plot owners in a single column
Alternate advancement system (tiny incremental boosts after lvl 50/max skill points).
Animal Husbandry
Armour
Beacon options like āNo grapplesā, āNo double jumpā or āEnable PvPā.
Character race selection
Character customisation (weight, height etc)
Combat rework to be more involved/less clunky (skills, melee weapons, blocking, mob AI improvements)
Cosmetic clothing for the whole body
Critters
Deployable objectives e.g. A banner you could stick down to start waves of mobs.
Different tools & items so that everything isnāt āyet another forge effectā.
Display cases, plinths and frames.
Functional blocks/build-ables (an environment protection bubble, medical station that emits a health regen aura, creature warding station)
Gliders and other flight mechanics
Greater variety of activities for non-miner-builders
Hireable NPCs to populate builds and act as shopkeepers
Improved chat
Improved social tools & UI (groups to easily see each other health & location etc)
Instantaneous direct messaging
Intelligent crafting (Machines that can draw from and feed into chests or other machines)
Ladders/Elevators
Make forging harder so that top end tools arenāt the default choice at end-game
More diverse public worlds (gravity differences, different āseaā levels, bedrock āroofā)
Minimap (or at least manually rotate-able atlases).
Social activities (mini-games board games like chess/draughts that you can put on tables and play, card games)
New and interesting Mobs (accurate target seeking projectiles are not interesting).
Seasons. Limited time leaderboards to compete over. Possibly with seasonal modifiers (maybe one season has block types with randomised prestige values until the end of the season, another season has reduced/increased crafting timers).
Sea-life (Plants, fish, prefabs), possibly with a playable race that breaths in water and slowly suffocates in air
Titans
Treasure spawns (either on random timers or when character is in possession of a map drop)
Portals that donāt require a constant upkeep. At the moment Iām at capacity with my portals, anything more would require to much time to keep up. But that also means that I donāt have anything to build anymore because I canāt connect it anyway which means all I do is log in once a month to fill my portals and check on gleam club.
Agreed, but have to add give it time . Most things that really do need an overhaul have been pointed out by āoldā players. Even the youngsters will eventually see our point of view at some point.
To go on in this topic. I would love to see more content like @majorvex and @Marrash mentioned. Long listā¦ (looks @Marrash ).
But as mentioned beforeā¦ā¦ I really do think after this āmultiverseā update that it is time to redo some of the stuff we currently have.
There are enough posts about the skill tree, hunting, chat, plots, tutorial and on. That could benefit from a rework.
New Mobs, shields , swords and pvp beacons would get me excited to jump back in. Donāt see a point if they release shields and swords without something new to fight
Clothes/Armor
Less expensive portals
PvE content
New creatures
Reassurance that toxic behavior is being dealt with and not wiped under the rug.
More ways to stand out if you are running a shop, like the ability to make a name for yourself and specialize in crafting and offer unique items for sale.
I would love to come back personally I love most of the community and the game in general, I just dont feel as if enough has been done to reinvest yet. I watch and I wait and will continue to as I have high hopes for the game.
New types of sloped blocks aka new chisel (not forge).
Farmable plants and flowers
Microblocks(solves furniture issue)
Pets
Player made dungeons
Different races/expanded character
appearance
Minigame beacons
More liquids, especially a way to add color to
Water (No, gleam is not the solution)
A liquify forge to go with solidify
Fish
Birds
Bugs
Armor (i just want it for cosmetic)
Wider door options so we arent stuck with skinny entryways.
More rough oortstone gathering options
But i dont believe in eternal fuel. If you quit its taxing server connections for nothing.
Yes alot could be done to bring more people in or make it more fun. But honeslty I love it how it is. Will never quit ive made a family here with many other friends. That have been there for me though real life challenges. Wouldnāt change anything at all.
I donāt knowā¦ Iām kind of on the fence about whether they need to overhaul anything. Obviously Iād like things to be different because I believe theyād be more enjoyable, but if the game is moving in a direction and speed that the Devs are happy with (be that finances, player count or whatever), then they should really carry on with those goals instead of trying to please more people.
In some ways, itād even be good to ignore the olders players like us. Most of us whoāve been around since well before pre-release have our opinions of where the game is now heavily coloured by what we thought it was going to be and the potential we thought it had, whereas newer players only really judge the game on what it is now, or has been since they started.