Will private servers diminish the current experience?

I would not give up 50% (150,000+ plots, given that each planet has over 311,000 plots) but there might be a reasonable in between that everyone could live with.

I think on issue is lets say I rent a t1 planet, I will get a few iron and lots of copper and coal when I mine rocks. Now I have to keep that segmented somehow from the copper and iron I get on public planets in order to craft from it or I am prohibited from taking it off planet. That seems like a high burden that is only going to be frustrating and might keep me from wanting to be integrated with the public universe.

It might, until it happens I know we cannot say for sure. I have been in discussions with people that want to have more than one rented planet and connect them up. I think if the burden (perceived or actual) is too high to link them to the public universe, the number might be higher than we would think. Then we have a paid universe and a public. If the public is not keeping players then new planets are not going to spawn and that can stagnate the public universe. As long as people are willing to pay for it, the paid universe can add planets as players see fit. That might make the paid universe more attractive to some players.

I forgot about this. I think this is still in the works, but that is a very good point and would solve the problem.

edited for typo

Here’s my thoughts again:

Either A) you control who can build, mine and gather. Great. You don’t get to bring that stuff to the public universe. And vice versa. It is it’s own unique ecosystem.

Or B) you can design specific elements of the world but aside from that it’s the same as all the public worlds where you must plot, create portals, etc. Then that should be part of the public universe.

But if there is any reservation of land, gathering rights, etc then keep that on its own private server, purely. No creating a T5 world that only you and your buddys can mine Diamonds on and then come control the public universes markets because you rent a world. I’m out the second that occurs.

If you want to build these mega, amazing structures: great. Rent a Creative private world and go ham and post some rad YouTube videos.

I don’t see how build permissions lead to diamond monopoly. Are you saying that in order for you to mine diamonds on my t5 planet so that I don’t have a monopoly I must be forced to permit you (or anyone) to build a giant Companion Cube from the portal game made entirely out of gleam eight steps from the entrance to my Aztec Ruins megabuild?

I don’t see how one thing logically follows from the other.

ok I do want to make sure I am not missing something. I rent a T5 with diamonds a rubies. They have the same distribution as any T5 in the public universe. I find and mine them and put them up against the very same diamonds from the public universe for sale. I have to spend the same amount of time finding them and mining them. Once I have mined them they do not regenerate in the same place so I cannot mark locations and find diamonds in the same place (if I could this would be a problem), I have to find them again just like in the public universe. How is this going to upset the market? If it is because there would only be two planets with diamonds, I would think as the player base expands additional levels with gems and/or more t5 will be created just like the new t3’s yesterday.

If I am missing your point, please let me know.

If I may venture a guess, I think the issue is that with an entire planet at your disposal, and your disposal alone, you don’t have your mining yields reduced by having to compete with every other player to mine there.

I think it is a somewhat valid point, as far as mining rights only (not building rights) because you would always know which areas of your own planet that only you can mine on, have been completely mined out, and then you can move on to another diamond-spawning area that will be completely filled, etc. So in theory, by not having to share that land with other miners, you can get a larger quantity quicker, while other people have to find locations that no one has mined recently.

You would have the entire planet at your disposal to mine as you see fit, while other people have to spend time (sometimes a long time) finding a suitable location that hasn’t been completely mined out by bombers in the last 48 hours or so (or more, if the area sees heavy traffic).

It’ll be less of a thing once another planned feature kicks in (the atlas lighting up / going dark according to how much of the area has been mined and didn’t regen yet) but even after, it would indeed make rare material collection faster for a greedy planet owner.

Now, is that enough to upset the global economy on the materials? I think the impact would be minimal, as in the long run you’re still limited by how much time you alone (or a small group of friends) can spend actually mining vs. how much time the entire rest of the universe combined can spend mining for the same thing elsewhere.

Even if a small group, lets say 5 people, were to spend 10 hours a day doing nothing but mining, that would be 50 hours of diamond mining a day, vs a couple thousand people mining daily on the universe at large. The bulk of diamond production would still come from the thousand, rather than the five, I would think, so I don’t think it would impact the economy as catastrophically as people seem to think, but the point is still valid in the current state of the game.

OK I get this. . How upset do you think renters would be if they could not rent a particular tier of a planet until at least two already existed in the public universe? This would mean multiple sources of any resource before a rented planet could be added to the mix.

Since I was thinking a t2 or a t3 and there are already plenty of those, I cannot offer any real perspective on this.

Obviously as more and more planets are added to the public universe carrying those resources, the less of an impact a rented planet would have, to the point that the concern may become negligible eventually.

So I don’t think this particular concern will remain a concern when the planet rentals get implemented, as we’re pretty likely to have a lot more planets added to the public universe, of all tiers, well before that.

Edit: I actually believe that to a planet owner it might be way more attractive to rent a resource-heavy planet, develop a nice little hub, and collect footfall from opening it up for mining to the public, rather than trying to mine it themselves. :slight_smile: