I’ll just leave this here…
Being constantly negative without providing a sound solution through experience from actually playing the game doesn’t foster good discussion or feedback for the developers.
The one thing that will get me to play this game more is if there’s more content to play. That’s straight up what I feel is a big contributing factor to why the game seems to either be losing players or the player base is stagnate.
Right now the only content that’s in the game is meteor hunts, hitting level 50, running a shop (100% optional), and building stuff. This is all great for a sandbox game but without actual content that gets players to want to break up their play sessions across a variety of different things then people are going to just log in for 10 seconds to fuel a beacon or two and then log out. Cause once you’ve done all that and had your taste of what the game currently offers, there isn’t much else to do.
Just some thoughts that could be contributing to the perceived player decline.
I wouldn’t resort to gimmicks too much if the experience a player gets is sub-par compared to what it could be months from now. Patience is in order for these sorts of things. Just gotta give it some time but staying positive in the mean while is pretty important cause that also fosters a great image for any prospecting new players.
Again, just some thoughts. So…