I know the intentions of your decision, I´ve read your thread about it and while I like this intention (allowing every race to have equal proficiency in every aspect of the game) I´d still love to see some somewhat “neutral” differences between the races.
(Slightly) Increased stats during the nighttime.
(Slightly) Increased stats during the daytime
(Slightly) Reduced death-penalty.
(Slightly) Increased stats while near other players.
I´m sure you could come up with better ideas.
It´s just a common feature in RPGs and many people expect something like racial differences when they enter a game (as seen above).